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Nishquik Pops June 8, 2024 32m

Metaphor Refantazio Archetypes Look AMAZING!! | Atlus Showcase REACTION/ANALYSIS

Read full transcript 22 segments
  1. hey guys Nish quii here um I kind of hey guys Nish quii here um I kind of jumped on the stream a little late but I jumped on the stream a little late but I jumped on the stream a little late but I am going to be reacting and sort of am going to be reacting and sort of am going to be reacting and sort of analyzing this metaphor showcase on the analyzing this metaphor showcase on the analyzing this metaphor showcase on the spot and as you guys might notice I'm spot and as you guys might notice I'm spot and as you guys might notice I'm not doing a live stream for this one but not doing a live stream for this one but not doing a live stream for this one but I still wanted to like watch it and do a I still wanted to like watch it and do a I still wanted to like watch it and do a little bit of an analysis with you guys little bit of an analysis with you guys little bit of an analysis with you guys right now and it kind of saves me some right now and it kind of saves me some right now and it kind of saves me some time because I've had a lot of other time because I've had a lot of other time because I've had a lot of other videos edit and a lot of other things to videos edit and a lot of other things to videos edit and a lot of other things to do so I think I'll just react and do so I think I'll just react and do so I think I'll just react and analyze sort of at the same time so oh analyze sort of at the same time so oh analyze sort of at the same time so oh here we go it's starting so yeah this is here we go it's starting so yeah this is here we go it's starting so yeah this is looks like it's going to be entirely looks like it's going to be entirely looks like it's going to be entirely based on the archetype system and the based on the archetype system and the based on the archetype system and the job system all that good stuff and yeah job system all that good stuff and yeah job system all that good stuff and yeah I'm I'm looking forward to I'm I'm looking forward to I'm I'm looking forward to this if you guys have seen my Shinigami this if you guys have seen my Shinigami this if you guys have seen my Shinigami T5 video where I talk about smt 5 T5 video where I talk about smt 5 T5 video where I talk about smt 5 Vengeance and how that from the original Vengeance and how that from the original Vengeance and how that from the original experience and stuff that's what this experience and stuff that's what this experience and stuff that's what this video sort of is going to be like but video sort of is going to be like but video sort of is going to be like but I'll be reacting to this thing live so I'll be reacting to this thing live so I'll be reacting to this thing live so let's see let's see what we got with let's see let's see what we got with let's see let's see what we got with this all right here let's get started metaphor okay loving the music music metaphor okay loving the music music sounds great so at Summer Games Fest we did see great so at Summer Games Fest we did see a lot of new um archetypes and yeah look a lot of new um archetypes and yeah look a lot of new um archetypes and yeah look it looks like 40 is going to be the it looks like 40 is going to be the it looks like 40 is going to be the max but they did also say that some of

  2. max but they did also say that some of max but they did also say that some of them are going to be like expanded on them are going to be like expanded on them are going to be like expanded on and they'll like evolve and change hello and they'll like evolve and change hello and they'll like evolve and change hello everyone I'm katsura hashino the everyone I'm katsura hashino the everyone I'm katsura hashino the director of metaphor reantaso you may director of metaphor reantaso you may director of metaphor reantaso you may know some of my previous work including know some of my previous work including know some of my previous work including Sheen Mega metin 3 and Persona 3 4 and Sheen Mega metin 3 and Persona 3 4 and Sheen Mega metin 3 and Persona 3 4 and 5 game Fest held in Los Angeles 5 game Fest held in Los Angeles 5 game Fest held in Los Angeles California we announced there are 14 California we announced there are 14 California we announced there are 14 archetype lineages which amount to more archetype lineages which amount to more archetype lineages which amount to more than 40 AR than 40 AR than 40 AR ypes archetypes is crucial to mastering ypes archetypes is crucial to mastering ypes archetypes is crucial to mastering this title's battle system that's very this title's battle system that's very this title's battle system that's very cool in this edition of The Atlas cool in this edition of The Atlas cool in this edition of The Atlas exclusive 2 metaphor reantaso showcase exclusive 2 metaphor reantaso showcase exclusive 2 metaphor reantaso showcase we will dive deeper into the different we will dive deeper into the different we will dive deeper into the different types of archetypes and how to use them types of archetypes and how to use them types of archetypes and how to use them oh that's going to oh that's going to oh that's going to be I hope a lot of my questions from the be I hope a lot of my questions from the be I hope a lot of my questions from the last showcase are going to be answered last showcase are going to be answered last showcase are going to be answered in this one about how the archetypes in this one about how the archetypes in this one about how the archetypes work what the progression system is like work what the progression system is like work what the progression system is like what the skill tree is going to be like what the skill tree is going to be like what the skill tree is going to be like how you're going how you're going how you're going maybe how you're going to like recruit maybe how you're going to like recruit maybe how you're going to like recruit some of these people the heroes I I want to see more of the heroes I I want to see more of the characters using their archetypes in the characters using their archetypes in the characters using their archetypes in the Overworld to initiate the Overworld to initiate the Overworld to initiate the squad acad now where was I in the early stages acad now where was I in the early stages of the story the protagonist gains of the story the protagonist gains of the story the protagonist gains access to a mysterious location called access to a mysterious location called access to a mysterious location called acad we've seen this a plethora of books acad we've seen this a plethora of books acad we've seen this a plethora of books sanctuary of sanctuary of sanctuary of knowledge the individual in academa has knowledge the individual in academa has knowledge the individual in academa has high hopes for the protagonist awakened

  3. high hopes for the protagonist awakened high hopes for the protagonist awakened archetypes he is well versed in archetyp archetypes he is well versed in archetyp archetypes he is well versed in archetyp here's the V manist Journey helping him here's the V manist Journey helping him here's the V manist Journey helping him to awaken archetypes this look forward to awaken archetypes this look forward to awaken archetypes this look forward to we can um we can sort of see whose to we can um we can sort of see whose to we can um we can sort of see whose archetype relates to which character as archetype relates to which character as archetype relates to which character as well as details about the related battle well as details about the related battle well as details about the related battle systems see how that including some that systems see how that including some that systems see how that including some that oh so his name is Mora yeah I I think oh so his name is Mora yeah I I think oh so his name is Mora yeah I I think some other creators noticed that his some other creators noticed that his some other creators noticed that his name is more so yeah that's the name in name is more so yeah that's the name in name is more so yeah that's the name in the last live stream we introduced the the last live stream we introduced the the last live stream we introduced the different types of archetypes including different types of archetypes including different types of archetypes including some of the foundational ones The some of the foundational ones The some of the foundational ones The Versatile Seeker who was a well-rounded Versatile Seeker who was a well-rounded Versatile Seeker who was a well-rounded archetype the Mage who can exploit the archetype the Mage who can exploit the archetype the Mage who can exploit the enemy's weak points with powerful magic enemy's weak points with powerful magic enemy's weak points with powerful magic the thief skilled in abilities like the thief skilled in abilities like the thief skilled in abilities like robbery Ste the brawler who excels in robbery Ste the brawler who excels in robbery Ste the brawler who excels in physical attacks using their physical attacks using their physical attacks using their fists in terms of other initial fists in terms of other initial fists in terms of other initial archetypes we have the warrior who archetypes we have the warrior who archetypes we have the warrior who excels in excels in excels in the Knight with outstanding defensive the Knight with outstanding defensive the Knight with outstanding defensive defensive skills okay the Healer who defensive skills okay the Healer who defensive skills okay the Healer who specializes in specializes in specializes in recovery the commander with to formation recovery the commander with to formation recovery the commander with to formation and support formation and support that's and support formation and support that's and support formation and support that's very interesting from a distance ranged very interesting from a distance ranged very interesting from a distance ranged gent who can use money related attacks gent who can use money related attacks gent who can use money related attacks the faker with tricky moves so okay the faker with tricky moves so okay the faker with tricky moves so okay that's like a trick as the game that's like a trick as the game that's like a trick as the game progresses players can unlock evolved progresses players can unlock evolved progresses players can unlock evolved archetypes such as the masked dancer archetypes such as the masked dancer archetypes such as the masked dancer whose skills and resistances can be fre whose skills and resistances can be fre whose skills and resistances can be fre changed with equipment the Summoner who changed with equipment the Summoner who changed with equipment the Summoner who is perceived as a highlight in job is perceived as a highlight in job is perceived as a highlight in job change games with its power to summon change games with its power to summon change games with its power to summon monsters and the Berserker who has

  4. monsters and the Berserker who has monsters and the Berserker who has tremendous destructive power cool cool tremendous destructive power cool cool tremendous destructive power cool cool there are 14 basic archetype lineages there are 14 basic archetype lineages there are 14 basic archetype lineages and the variations of each archetype are and the variations of each archetype are and the variations of each archetype are added up in total there are more than 40 added up in total there are more than 40 added up in total there are more than 40 available so does that mean they'll available so does that mean they'll available so does that mean they'll evolve evolve evolve or okay archetype Evolution okay yeah or okay archetype Evolution okay yeah or okay archetype Evolution okay yeah each archetype gains experience through each archetype gains experience through each archetype gains experience through battle and learns various skills there's battle and learns various skills there's battle and learns various skills there's a wide variety of skills with different a wide variety of skills with different a wide variety of skills with different attributes and ranges such as Buffs attributes and ranges such as Buffs attributes and ranges such as Buffs recovery and passive skills to improve recovery and passive skills to improve recovery and passive skills to improve abilities okay mastering these skills abilities okay mastering these skills abilities okay mastering these skills allows players to gain an advantage can allows players to gain an advantage can allows players to gain an advantage can we carry them over to other archetypes we carry them over to other archetypes we carry them over to other archetypes though furthermore as archetypes evolve though furthermore as archetypes evolve though furthermore as archetypes evolve through growth players can advance to through growth players can advance to through growth players can advance to higher tier archetypes okay you can higher tier archetypes okay you can higher tier archetypes okay you can evolve while the archetypes like the evolve while the archetypes like the evolve while the archetypes like the ones introduced earlier are unlocked as ones introduced earlier are unlocked as ones introduced earlier are unlocked as the base archetype of each lineage pring the base archetype of each lineage pring the base archetype of each lineage pring them through battle and strengthening them through battle and strengthening them through battle and strengthening bonds with supporters encountered on the bonds with supporters encountered on the bonds with supporters encountered on the okay okay so doing the confidance will okay okay so doing the confidance will okay okay so doing the confidance will help with that okay this system unlocks help with that okay this system unlocks help with that okay this system unlocks conditions for acquiring even more conditions for acquiring even more conditions for acquiring even more advanced archet providing substantial advanced archet providing substantial advanced archet providing substantial depth and party development for players depth and party development for players depth and party development for players to enjoy and experience for example the Seeker which experience for example the Seeker which first awakens for the protagonist is a first awakens for the protagonist is a first awakens for the protagonist is a lineage in the Seeker category and by lineage in the Seeker category and by lineage in the Seeker category and by deepening the bond with the supporter deepening the bond with the supporter deepening the bond with the supporter who controls this lineage the character who controls this lineage the character who controls this lineage the character can evolve into the magic seeker seeker can evolve into the magic seeker seeker can evolve into the magic seeker seeker powerful wind magic as well as powerful wind magic as well as powerful wind magic as well as reinforcement support and passives and

  5. reinforcement support and passives and reinforcement support and passives and then onto Soul hacker Soul has powerful then onto Soul hacker Soul has powerful then onto Soul hacker Soul has powerful magic such as additional MP recovery magic such as additional MP recovery magic such as additional MP recovery effects and penetration resistance so is effects and penetration resistance so is effects and penetration resistance so is that one branching pathway shoot from a that one branching pathway shoot from a that one branching pathway shoot from a distance figure in the range category to distance figure in the range category to distance figure in the range category to see how that works out and can evolve see how that works out and can evolve see how that works out and can evolve into sniper who is good at all target into sniper who is good at all target into sniper who is good at all target attacks and then onto attacks and then onto attacks and then onto draon trigger attacks with various draon trigger attacks with various draon trigger attacks with various magical attributes by deepening the bond magical attributes by deepening the bond magical attributes by deepening the bond with the supporter who controls this with the supporter who controls this with the supporter who controls this lineage okay so deepening the bond lineage okay so deepening the bond lineage okay so deepening the bond withed with withed with withed with dedicated of each character changes dedicated of each character changes dedicated of each character changes based on the equipped archetype so I based on the equipped archetype so I based on the equipped archetype so I this title but also By Yuji hukai the this title but also By Yuji hukai the this title but also By Yuji hukai the character design odysey series who is character design odysey series who is character design odysey series who is likely familiar to Atlas fans The etrian likely familiar to Atlas fans The etrian likely familiar to Atlas fans The etrian Odyssey series like Odyssey series like Odyssey series like based on creating characters from a based on creating characters from a based on creating characters from a large number of jobs and organizing them large number of jobs and organizing them large number of jobs and organizing them into parties the fact that we have into parties the fact that we have into parties the fact that we have Incorporated the ideas of the Creator Incorporated the ideas of the Creator Incorporated the ideas of the Creator who has consistently been in charge of who has consistently been in charge of who has consistently been in charge of the design of the series is not only the design of the series is not only the design of the series is not only impressive but also an appropriate impressive but also an appropriate impressive but also an appropriate element for the 35th Anniversary title element for the 35th Anniversary title element for the 35th Anniversary title of this is really truly like a of this is really truly like a of this is really truly like a combination of all Atlas games in a way combination of all Atlas games in a way combination of all Atlas games in a way AR battle system in the last live stream AR battle system in the last live stream AR battle system in the last live stream we explained the archetype system that we explained the archetype system that we explained the archetype system that allows you to transform at any time allows you to transform at any time allows you to transform at any time during a battle and activate their during a battle and activate their during a battle and activate their skills after entering a turn-based skills after entering a turn-based skills after entering a turn-based battle with the squad button today I battle with the squad button today I battle with the squad button today I would like to introduce the archetype would like to introduce the archetype would like to introduce the archetype battle system in more detail yeah I'm battle system in more detail yeah I'm battle system in more detail yeah I'm curious against higher ranked foes curious against higher ranked foes curious against higher ranked foes players can stun enemies with fast

  6. players can stun enemies with fast players can stun enemies with fast action before engaging in advantageous action before engaging in advantageous action before engaging in advantageous Squad turn-based battles to use if Squad turn-based battles to use if Squad turn-based battles to use if attacked by enemies first the turn-based attacked by enemies first the turn-based attacked by enemies first the turn-based battle will begin with a disadvantage battle will begin with a disadvantage battle will begin with a disadvantage players who prefer certainty in their players who prefer certainty in their players who prefer certainty in their attacks or struggle with action attacks or struggle with action attacks or struggle with action sequences should not try to take on the sequences should not try to take on the sequences should not try to take on the enemies through fast battle but rather enemies through fast battle but rather enemies through fast battle but rather use the Squad button to engage in use the Squad button to engage in use the Squad button to engage in turn-based combat okay so you can go in turn-based combat okay so you can go in turn-based combat okay so you can go in immediately if you want players are immediately if you want players are immediately if you want players are encouraged to adapt between highrisk encouraged to adapt between highrisk encouraged to adapt between highrisk High reward combat and lowrisk low High reward combat and lowrisk low High reward combat and lowrisk low reward strategies okay the squad battle reward strategies okay the squad battle reward strategies okay the squad battle is a turn-based battle system adopted is a turn-based battle system adopted is a turn-based battle system adopted from Shin meami 3 from Shin meami 3 from Shin meami 3 specifically the number of actions per specifically the number of actions per specifically the number of actions per turn is determined by the number of turn is determined by the number of turn is determined by the number of party members and the number of actions party members and the number of actions party members and the number of actions inrees if the enemy's weak points are inrees if the enemy's weak points are inrees if the enemy's weak points are exploited so strategize your next move exploited so strategize your next move exploited so strategize your next move wisely you can eliminate enemies wisely you can eliminate enemies wisely you can eliminate enemies unilaterally without giving them a turn unilaterally without giving them a turn unilaterally without giving them a turn however this system is a double-edged however this system is a double-edged however this system is a double-edged sword since this also applies for the sword since this also applies for the sword since this also applies for the opponent if enemy attacks exploit your opponent if enemy attacks exploit your opponent if enemy attacks exploit your party's weaknesses then your party's party's weaknesses then your party's party's weaknesses then your party's turn may not come for a while leading to turn may not come for a while leading to turn may not come for a while leading to challenging battles so it's basically challenging battles so it's basically challenging battles so it's basically metaphor is an evolution of our Command metaphor is an evolution of our Command metaphor is an evolution of our Command battle system that has been cultivated battle system that has been cultivated battle system that has been cultivated over the years and its innovative over the years and its innovative over the years and its innovative archetype system is unique to this title archetype system is unique to this title archetype system is unique to this title I'll go back and see how that works out I'll go back and see how that works out I'll go back and see how that works out in command battles players can change in command battles players can change in command battles players can change the party formation front and back and the party formation front and back and the party formation front and back and each archetype has its optimal position each archetype has its optimal position each archetype has its optimal position of strength for example the Mage can of strength for example the Mage can of strength for example the Mage can cast Magic from the back row to cast Magic from the back row to cast Magic from the back row to compensate for its weak that's sort of compensate for its weak that's sort of compensate for its weak that's sort of like a final fantasy some maintaining it

  7. like a final fantasy some maintaining it like a final fantasy some maintaining it attack power like front row back row the attack power like front row back row the attack power like front row back row the Knight can withhold its attacks and Knight can withhold its attacks and Knight can withhold its attacks and attract enemy attacks from the back row attract enemy attacks from the back row attract enemy attacks from the back row and therefore induce enemy attacks with and therefore induce enemy attacks with and therefore induce enemy attacks with minimal damage only a flesh W only a minimal damage only a flesh W only a minimal damage only a flesh W only a flesh wound the Gunner who can use flesh wound the Gunner who can use flesh wound the Gunner who can use shooting is an AR type that specializes shooting is an AR type that specializes shooting is an AR type that specializes in Long Range attacks from the back row in Long Range attacks from the back row in Long Range attacks from the back row the commander can change the formation the commander can change the formation the commander can change the formation of all members with its skills allowing of all members with its skills allowing of all members with its skills allowing each player to freely create their own each player to freely create their own each player to freely create their own strategy that's interesting the strategy that's interesting the strategy that's interesting the commander there's a special technique commander there's a special technique commander there's a special technique called synthesis synthesis that differs called synthesis synthesis that differs called synthesis synthesis that differs from normal skills synthesis which means from normal skills synthesis which means from normal skills synthesis which means integration in psychological terms is a integration in psychological terms is a integration in psychological terms is a system that allows archetypes to combine system that allows archetypes to combine system that allows archetypes to combine with other party members archetypes it with other party members archetypes it with other party members archetypes it can activate a special not available can activate a special not available can activate a special not available otherwise to perform this skill it otherwise to perform this skill it otherwise to perform this skill it consumes more than a normal action as it consumes more than a normal action as it consumes more than a normal action as it consumes an additional action from your consumes an additional action from your consumes an additional action from your allies turn as well this technique is allies turn as well this technique is allies turn as well this technique is more powerful for that reason for more powerful for that reason for more powerful for that reason for example while and healer can only target example while and healer can only target example while and healer can only target a single enemy with their attack with a single enemy with their attack with a single enemy with their attack with the use of synthesis the target can be the use of synthesis the target can be the use of synthesis the target can be changed to All Enemies the seeker's main changed to All Enemies the seeker's main changed to All Enemies the seeker's main attack is wind magic but by using attack is wind magic but by using attack is wind magic but by using synthesis the seeker can use attacks synthesis the seeker can use attacks synthesis the seeker can use attacks with attributes that are normally with attributes that are normally with attributes that are normally unavailable to it such as light or unavailable to it such as light or unavailable to it such as light or strike in addition Warriors are good at strike in addition Warriors are good at strike in addition Warriors are good at physical attacks but if many of the same physical attacks but if many of the same physical attacks but if many of the same archetype are placed in a Party the archetype are placed in a Party the archetype are placed in a Party the attack characteristics will naturally be attack characteristics will naturally be attack characteristics will naturally be skewed however the special synthesis

  8. skewed however the special synthesis skewed however the special synthesis attack that can be Unleashed by three attack that can be Unleashed by three attack that can be Unleashed by three Warriors can do a surprising amount of Warriors can do a surprising amount of Warriors can do a surprising amount of damage so yeah they St dual TS and damage so yeah they St dual TS and damage so yeah they St dual TS and triple attacks sort of this system is an triple attacks sort of this system is an triple attacks sort of this system is an important straty synthesis a different important straty synthesis a different important straty synthesis a different for okay it can eliminate the enemies for okay it can eliminate the enemies for okay it can eliminate the enemies all at once coordination is the all at once coordination is the all at once coordination is the activation conditions change depending activation conditions change depending activation conditions change depending on the combination of the party so it is on the combination of the party so it is on the combination of the party so it is a fun element to try out different a fun element to try out different a fun element to try out different configurations kind of mix and match configurations kind of mix and match configurations kind of mix and match different archetypes in your party flow different archetypes in your party flow different archetypes in your party flow wow so cool the development team has wow so cool the development team has wow so cool the development team has worked hard to ensure that the diverse worked hard to ensure that the diverse worked hard to ensure that the diverse range of archetypes they can inherit the range of archetypes they can inherit the range of archetypes they can inherit the skills they have already mastered to the skills they have already mastered to the skills they have already mastered to the new archetype ah yes Ah that's so yes new archetype ah yes Ah that's so yes new archetype ah yes Ah that's so yes that's so cool that's what I wanted to that's so cool that's what I wanted to that's so cool that's what I wanted to know system not only includes action know system not only includes action know system not only includes action count strategies but also formation count strategies but also formation count strategies but also formation tactics special moves called synthesis tactics special moves called synthesis tactics special moves called synthesis and a skill inheritance system providing and a skill inheritance system providing and a skill inheritance system providing numerous ways to creatively configure numerous ways to creatively configure numerous ways to creatively configure archetype strategies in the archetype strategies in the archetype strategies in the party while the party consists of four party while the party consists of four party while the party consists of four members initially it can expand to seven members initially it can expand to seven members initially it can expand to seven as the story as the story as the story progresses all members can equip any of progresses all members can equip any of progresses all members can equip any of the 40 plus archetypes so we hope the 40 plus archetypes so we hope the 40 plus archetypes so we hope players enjoy developing their unique players enjoy developing their unique players enjoy developing their unique strategy I what strategy I what strategy I what I I I rank it's cool you can its skills and rank it's cool you can its skills and rank it's cool you can its skills and pass them over to other archetypes pass them over to other archetypes pass them over to other archetypes that's cool now that we have explained that's cool now that we have explained that's cool now that we have explained how to use archetypes in command battles how to use archetypes in command battles how to use archetypes in command battles let's discuss how archetypes abilities let's discuss how archetypes abilities let's discuss how archetypes abilities come into play in other ways yeah so you come into play in other ways yeah so you come into play in other ways yeah so you can use that weapon in the over which can use that weapon in the over which can use that weapon in the over which archetype is equipped and this also a archetype is equipped and this also a archetype is equipped and this also a real time action fast combat that can be

  9. real time action fast combat that can be real time action fast combat that can be used that'll give you an advantage when used that'll give you an advantage when used that'll give you an advantage when you're transitioning into Squad yeah the you're transitioning into Squad yeah the you're transitioning into Squad yeah the seeker's one-handed sword allows for seeker's one-handed sword allows for seeker's one-handed sword allows for quick successive strikes to deal damage quick successive strikes to deal damage quick successive strikes to deal damage to to to enemies let's change the archetype of enemies let's change the archetype of enemies let's change the archetype of the protagonist to the unlocked Warrior the protagonist to the unlocked Warrior the protagonist to the unlocked Warrior you can change the archetype of your you can change the archetype of your you can change the archetype of your party members as well from each tree but party members as well from each tree but party members as well from each tree but the fast action is a move specific for the fast action is a move specific for the fast action is a move specific for the protagonist so we want you to try the protagonist so we want you to try the protagonist so we want you to try only the protagonist can also the only the protagonist can also the only the protagonist can also the Strategic action move in the Overworld Strategic action move in the Overworld Strategic action move in the Overworld like that okay in the case of the like that okay in the case of the like that okay in the case of the Warrior's great sword it large swing Warrior's great sword it large swing Warrior's great sword it large swing delivers powerful blows and while delivers powerful blows and while delivers powerful blows and while swinging it the user is not susceptible swinging it the user is not susceptible swinging it the user is not susceptible to preemptive strikes from enemies that to preemptive strikes from enemies that to preemptive strikes from enemies that gives you the squad a little quicker the gives you the squad a little quicker the gives you the squad a little quicker the attack range extends not only oh nice I attack range extends not only oh nice I attack range extends not only oh nice I want to see how this does it user making want to see how this does it user making want to see how this does it user making it effective in situations is it effective in situations is it effective in situations is surrounded it can wipe out many monsters surrounded it can wipe out many monsters surrounded it can wipe out many monsters when outnumbered and outclass when outnumbered and outclass when outnumbered and outclass additionally there are archetypes that additionally there are archetypes that additionally there are archetypes that can use ranged weapons the faker can can use ranged weapons the faker can can use ranged weapons the faker can throw knives and the Gunner uses a throw knives and the Gunner uses a throw knives and the Gunner uses a crossbow oh gun uses crossbow that's crossbow oh gun uses crossbow that's crossbow oh gun uses crossbow that's okay enemies roaming the field also have okay enemies roaming the field also have okay enemies roaming the field also have various characteristics and weaknesses various characteristics and weaknesses various characteristics and weaknesses for instance you might use a W with long for instance you might use a W with long for instance you might use a W with long distance attack range to take down distance attack range to take down distance attack range to take down fly however if you choose the fly however if you choose the fly however if you choose the protagonist's archetype focusing mainly protagonist's archetype focusing mainly protagonist's archetype focusing mainly on Fast action he will fight with that on Fast action he will fight with that on Fast action he will fight with that archetype when you enter a sad battle archetype when you enter a sad battle archetype when you enter a sad battle yeah so that's where the strategy comes yeah so that's where the strategy comes yeah so that's where the strategy comes in a bit a squad battle so it's in a bit a squad battle so it's in a bit a squad battle so it's important to plan ahead of time we hope

  10. important to plan ahead of time we hope important to plan ahead of time we hope that everyone will enjoy the fast and that everyone will enjoy the fast and that everyone will enjoy the fast and Squad combat so a few of my friends have been combat so a few of my friends have been playing Tales through Daybreak so I want playing Tales through Daybreak so I want playing Tales through Daybreak so I want to kind of asked them like how this to kind of asked them like how this to kind of asked them like how this about differs from that combat system about differs from that combat system about differs from that combat system there are various enemies in the there are various enemies in the there are various enemies in the dungeons many familiar creatures from dungeons many familiar creatures from dungeons many familiar creatures from fantasy worlds are recreated in a modern fantasy worlds are recreated in a modern fantasy worlds are recreated in a modern design some enemies that Ambush you some design some enemies that Ambush you some design some enemies that Ambush you some that hide underground and some that that hide underground and some that that hide underground and some that appear in a group there are no dungeons appear in a group there are no dungeons appear in a group there are no dungeons that require a specific type of that require a specific type of that require a specific type of archetype party so various party archetype party so various party archetype party so various party strategies of your choice oh my God strategies of your choice oh my God strategies of your choice oh my God juna's hair is so long although juna's hair is so long although juna's hair is so long although there are tough enemies and bosses that there are tough enemies and bosses that there are tough enemies and bosses that force you into force you into force you into [Music] [Music] [Music] battles when this happens the type of battles when this happens the type of battles when this happens the type of party you bring will affect the battle party you bring will affect the battle party you bring will affect the battle draw steel we are spotted monsters draw steel we are spotted monsters draw steel we are spotted monsters called humans are especially tricky to called humans are especially tricky to called humans are especially tricky to face so beware Crystal we think you will face so beware Crystal we think you will face so beware Crystal we think you will enjoy planning strategies for the enjoy planning strategies for the enjoy planning strategies for the battles battles battles ahead Perl nice moreover the degree of ahead Perl nice moreover the degree of ahead Perl nice moreover the degree of freedom and party formation and the the freedom and party formation and the the freedom and party formation and the the fact that the difficulty level varies fact that the difficulty level varies fact that the difficulty level varies depending on which Quest you conquer depending on which Quest you conquer depending on which Quest you conquer first additionally a network feature first additionally a network feature first additionally a network feature allows players to view the party allows players to view the party allows players to view the party compositions used by other players compositions used by other players compositions used by other players who've cleared the same dungeon who've cleared the same dungeon who've cleared the same dungeon available to view at any time with the available to view at any time with the available to view at any time with the Press of a button you can instantly Press of a button you can instantly Press of a button you can instantly switch to those compositions making it switch to those compositions making it switch to those compositions making it interesting you can you can choose

  11. interesting you can you can choose interesting you can you can choose loadouts I'm sure there are players loadouts I'm sure there are players loadouts I'm sure there are players remember playing classic job change remember playing classic job change remember playing classic job change games based on the recommended games based on the recommended games based on the recommended information of specific party set for information of specific party set for information of specific party set for certain certain certain dungeons this network feature is like a dungeons this network feature is like a dungeons this network feature is like a modern version of that kind of play modern version of that kind of play modern version of that kind of play style wow above all we wanted players to style wow above all we wanted players to style wow above all we wanted players to be able to see firsthand how other be able to see firsthand how other be able to see firsthand how other players are progressing in the dungeon players are progressing in the dungeon players are progressing in the dungeon they are currently conquering using they are currently conquering using they are currently conquering using their own interesting use of the network their own interesting use of the network their own interesting use of the network feature even though it is a Loosely feature even though it is a Loosely feature even though it is a Loosely connected aspect well done summary so what did do you think in done summary so what did do you think in this video we have introduced the this video we have introduced the this video we have introduced the various types and uses of various types and uses of various types and uses of archetypes we hope that even those who archetypes we hope that even those who archetypes we hope that even those who are unfamiliar with past Atlas titles are unfamiliar with past Atlas titles are unfamiliar with past Atlas titles will be able to easily enjoy this will be able to easily enjoy this will be able to easily enjoy this fantasy RPG based on its unique job fantasy RPG based on its unique job fantasy RPG based on its unique job system which is a staple in fantasy system which is a staple in fantasy system which is a staple in fantasy RPGs I love the enemy designs in this RPGs I love the enemy designs in this RPGs I love the enemy designs in this we've added various unique features into we've added various unique features into we've added various unique features into metaphor from the system and volume to metaphor from the system and volume to metaphor from the system and volume to its visuals and we hope that you will its visuals and we hope that you will its visuals and we hope that you will enjoy this fantasy RPG oh wo awesome enjoy this fantasy RPG oh wo awesome enjoy this fantasy RPG oh wo awesome boss design seah boss design seah boss design seah horror metaphor is launching on October horror metaphor is launching on October horror metaphor is launching on October 11th 2024 and is open for 11th 2024 and is open for 11th 2024 and is open for preorders this entire showcase was preorders this entire showcase was preorders this entire showcase was better than All Summer better than All Summer better than All Summer Games team has come together to create a Games team has come together to create a Games team has come together to create a collector's edition allow every to collector's edition allow every to collector's edition allow every to celebrate atlas's 35th Anniversary so celebrate atlas's 35th Anniversary so celebrate atlas's 35th Anniversary so different from anything we've heard from different from anything we've heard from different from anything we've heard from the atlas game before so finally next

  12. the atlas game before so finally next the atlas game before so finally next time we would like to introduce not only time we would like to introduce not only time we would like to introduce not only the gaml but also the world the gaml but also the world the gaml but also the world oh that's going to be exciting World oh that's going to be exciting World oh that's going to be exciting World setting characters and story in our setting characters and story in our setting characters and story in our first attempt at a fantasy RPG I'm first attempt at a fantasy RPG I'm first attempt at a fantasy RPG I'm looking forward to that stream this is a looking forward to that stream this is a looking forward to that stream this is a work full of twists and turns so please work full of twists and turns so please work full of twists and turns so please stay tuned for the next stay tuned for the next stay tuned for the next exclusive metaphor is planned to be exclusive metaphor is planned to be exclusive metaphor is planned to be released on October released on October released on October 11th be sure to pre-order and add to 11th be sure to pre-order and add to 11th be sure to pre-order and add to your wish list oh my God thank you very your wish list oh my God thank you very your wish list oh my God thank you very how many times have you said that today how many times have you said that today how many times have you said that today hash hash hash noan all right that was that was great noan all right that was that was great noan all right that was that was great it is said that we all have inherited it is said that we all have inherited it is said that we all have inherited heroic virtues deep another another heroic virtues deep another another heroic virtues deep another another trailer another little trailer another little trailer another little trailer the reality trailer the reality trailer the reality is oh this is just the trailer from is oh this is just the trailer from is oh this is just the trailer from Summer Games Fest let's let's Summer Games Fest let's let's Summer Games Fest let's let's see L more cut scene stuff and then see L more cut scene stuff and then see L more cut scene stuff and then we'll see some of the archetypes in we'll see some of the archetypes in we'll see some of the archetypes in Action a great evil flows through this Action a great evil flows through this Action a great evil flows through this so this looks like to be the king so this looks like to be the king so this looks like to be the king getting sorry the prince getting getting sorry the prince getting getting sorry the prince getting assassinated that's that's interesting assassinated that's that's interesting assassinated that's that's interesting that's us Awakening to our archetype for that's us Awakening to our archetype for that's us Awakening to our archetype for the first time many more protectors and followers will many more protectors and followers will gather to your side remind people that gather to your side remind people that gather to your side remind people that the same Powers lie dormant more the same Powers lie dormant more the same Powers lie dormant more Confidant stuff or follower Confidant stuff or follower Confidant stuff or follower stuff you must acquire more archetypes stuff you must acquire more archetypes stuff you must acquire more archetypes and bring them together oh is this Moore

  13. and bring them together oh is this Moore and bring them together oh is this Moore talking I think this is Moore's voice talking I think this is Moore's voice talking I think this is Moore's voice SC no holding SC no holding SC no holding back wow you've acquired a most back wow you've acquired a most back wow you've acquired a most interesting power an archetype whose interesting power an archetype whose interesting power an archetype whose existence was only existence was only existence was only theoretical you wield power theoretical you wield power theoretical you wield power now nice loving the look of all nice loving the look of all [Music] [Music] [Music] this nice this nice this nice nice okay it's finally nice okay it's finally nice okay it's finally finished anything else all right we're done okay let's else all right we're done okay let's let's look at some of this stuff back let's look at some of this stuff back let's look at some of this stuff back here the turn based battle will be sequ here the turn based battle will be sequ here the turn based battle will be sequ toage between where do they talk about toage between where do they talk about toage between where do they talk about skill okay here's something I really skill okay here's something I really skill okay here's something I really want to look into press turn in this want to look into press turn in this want to look into press turn in this system the number of actions per turn is system the number of actions per turn is system the number of actions per turn is determined by the number of party determined by the number of party determined by the number of party members the number of actions increases members the number of actions increases members the number of actions increases if the enemy's weak point are if the enemy's weak point are if the enemy's weak point are exploited so strategize your next weak exploited so strategize your next weak exploited so strategize your next weak and then this thing lights up over here and then this thing lights up over here and then this thing lights up over here this this like that icon up there lights this this like that icon up there lights this this like that icon up there lights up wi you can eliminate enemies okay so up wi you can eliminate enemies okay so up wi you can eliminate enemies okay so strategize your next that orb becomes strategize your next that orb becomes strategize your next that orb becomes smaller and it's flashing so I I think smaller and it's flashing so I I think smaller and it's flashing so I I think that that's basically press turn without that that's basically press turn without that that's basically press turn without giving them a turn however this system giving them a turn however this system giving them a turn however this system is a double-edged sword since this also is a double-edged sword since this also is a double-edged sword since this also applies for the opponent if enemy

  14. applies for the opponent if enemy applies for the opponent if enemy attacks exploit your party's weaknesses attacks exploit your party's weaknesses attacks exploit your party's weaknesses then your party's turn wait did they exp then your party's turn wait did they exp then your party's turn wait did they exp this system is a double-edged sword this system is a double-edged sword this system is a double-edged sword since this also applies for the since this also applies for the since this also applies for the opponent enemy attacks exploit your opponent enemy attacks exploit your opponent enemy attacks exploit your party's weaknesses then your party's party's weaknesses then your party's party's weaknesses then your party's turn may not come for a while leading to turn may not come for a while leading to turn may not come for a while leading to challenging challenging challenging battles synthesis hard to ensure that battles synthesis hard to ensure that battles synthesis hard to ensure that the divers okay okay here it is I think the divers okay okay here it is I think the divers okay okay here it is I think this is where it is and discover new this is where it is and discover new this is where it is and discover new synthesis combinations okay the synthesis combinations okay the synthesis combinations okay the synthesis okay I I can go back and watch synthesis okay I I can go back and watch synthesis okay I I can go back and watch the synthesis stuff as well actually the synthesis stuff as well actually the synthesis stuff as well actually let's let's watch that in let's let's watch that in let's let's watch that in addition cuz I want to know if those are addition cuz I want to know if those are addition cuz I want to know if those are actually like dual Tech and triple teexs actually like dual Tech and triple teexs actually like dual Tech and triple teexs Integra that specializes in long range Integra that specializes in long range Integra that specializes in long range with its skills allowing each player to with its skills allowing each player to with its skills allowing each player to freely create their own strategy I shall freely create their own strategy I shall freely create their own strategy I shall fight as the noble I am there is a fight as the noble I am there is a fight as the noble I am there is a special technique called synthesis that special technique called synthesis that special technique called synthesis that differs from normal skills synthesis differs from normal skills synthesis differs from normal skills synthesis which means integration in let's read which means integration in let's read which means integration in let's read this stuff okay hor drawn carriage deals this stuff okay hor drawn carriage deals this stuff okay hor drawn carriage deals heavy strike damage to one enemy oh matar Kaja is a synthesis attack okay oh matar Kaja is a synthesis attack okay so like what he was saying synthesis so like what he was saying synthesis so like what he was saying synthesis attacks will have like multi-target capabilities it deals heavy multi-target capabilities it deals heavy light damage to one enemy which means light damage to one enemy which means light damage to one enemy which means integration in psychological terms is a integration in psychological terms is a integration in psychological terms is a system that allows archetypes to combine system that allows archetypes to combine system that allows archetypes to combine with other party members archetypes it with other party members archetypes it with other party members archetypes it can activate a special technique that is can activate a special technique that is can activate a special technique that is not available not available not available otherwise to perform this it consumes

  15. otherwise to perform this it consumes otherwise to perform this it consumes more than normal action as it consumes more than normal action as it consumes more than normal action as it consumes an additional action from your allies it an additional action from your allies it an additional action from your allies it took up took up took up two cons additional does does it say on two cons additional does does it say on two cons additional does does it say on the menu let's go back to the command the menu let's go back to the command the menu let's go back to the command menu ah it shows how many press turns it menu ah it shows how many press turns it menu ah it shows how many press turns it will take okay so it can take up to four will take okay so it can take up to four will take okay so it can take up to four of them wow okay synthesis which means of them wow okay synthesis which means of them wow okay synthesis which means integration in psychological terms is a integration in psychological terms is a integration in psychological terms is a system that allows archetypes to combine system that allows archetypes to combine system that allows archetypes to combine with MERS archetypes it can activate a with MERS archetypes it can activate a with MERS archetypes it can activate a special technique that is not available special technique that is not available special technique that is not available otherwise to perform this skill it otherwise to perform this skill it otherwise to perform this skill it consumes more than a normal action as it consumes more than a normal action as it consumes more than a normal action as it consumes an additional action from your consumes an additional action from your consumes an additional action from your allies turn as well this technique is allies turn as well this technique is allies turn as well this technique is more powerful to that reason for example more powerful to that reason for example more powerful to that reason for example while a Mage and healer can only target while a Mage and healer can only target while a Mage and healer can only target a single enemy with their attack with a single enemy with their attack with a single enemy with their attack with the use of synthesis the target can be the use of synthesis the target can be the use of synthesis the target can be changed so this is the only way to do changed so this is the only way to do changed so this is the only way to do multi-target main attack is interesting multi-target main attack is interesting multi-target main attack is interesting but by using synthesis the seeker can but by using synthesis the seeker can but by using synthesis the seeker can use attacks with attributes that are use attacks with attributes that are use attacks with attributes that are normally unil available to it such as normally unil available to it such as normally unil available to it such as light or strike in addition Warriors are light or strike in addition Warriors are light or strike in addition Warriors are good at physical attacks but if many of good at physical attacks but if many of good at physical attacks but if many of the same archetype are placed in a Party the same archetype are placed in a Party the same archetype are placed in a Party the attack characteristics will the attack characteristics will the attack characteristics will naturally Beed that's cool however the naturally Beed that's cool however the naturally Beed that's cool however the special synthesis attack that can be special synthesis attack that can be special synthesis attack that can be Unleashed by three Warriors can do a Unleashed by three Warriors can do a Unleashed by three Warriors can do a surprising amount of damage even in the surprising amount of damage even in the surprising amount of damage even in the early stages of the game this system is early stages of the game this system is early stages of the game this system is an important element of the strategy and an important element of the strategy and an important element of the strategy and if used properly it can eliminate the if used properly it can eliminate the if used properly it can eliminate the enemies all at once

  16. enemies all at once enemies all at once the activation conditions change the activation conditions change the activation conditions change depending on the combination of the depending on the combination of the depending on the combination of the party so it is a fun element to try out party so it is a fun element to try out party so it is a fun element to try out different configurations and discover different configurations and discover different configurations and discover new synthesis combinations okay so new synthesis combinations okay so new synthesis combinations okay so different party formations with different party formations with different party formations with different archetypes will lead to the different archetypes will lead to the different archetypes will lead to the development team has worked hard to development team has worked hard to development team has worked hard to ensure that the diverse R of archetypes ensure that the diverse R of archetypes ensure that the diverse R of archetypes remains engaging even in the later remains engaging even in the later remains engaging even in the later stages allowing players to enjoy stages allowing players to enjoy stages allowing players to enjoy different different different compositions we aimed for a balance to compositions we aimed for a balance to compositions we aimed for a balance to avoid a situation where players party avoid a situation where players party avoid a situation where players party compositions become similar as the game compositions become similar as the game compositions become similar as the game progresses progresses progresses or where only certain archetypes are or where only certain archetypes are or where only certain archetypes are used when players change from one used when players change from one used when players change from one archetype to another they can inherit archetype to another they can inherit archetype to another they can inherit the skills they have already to the new the skills they have already to the new the skills they have already to the new archetype certain archetypes are used archetype certain archetypes are used archetype certain archetypes are used when players change from one archetype when players change from one archetype when players change from one archetype to another they can inherit the skills to another they can inherit the skills to another they can inherit the skills they have already mastered okay where is they have already mastered okay where is they have already mastered okay where is the the the master where is to unlock the skill and master where is to unlock the skill and master where is to unlock the skill and make it make it make it inheritable I'll need oh you'll need to pay to avoid a situation where players pay to avoid a situation where players become similar as the become similar as the become similar as the gamees or where only certain so by mastering does that mean certain so by mastering does that mean just paying this fee archetypes are used just paying this fee archetypes are used just paying this fee archetypes are used when players change from one archetype when players change from one archetype when players change from one archetype to another they can inherit the skills to another they can inherit the skills to another they can inherit the skills they have already mastered to the new

  17. they have already mastered to the new they have already mastered to the new archetype interesting archetype interesting archetype interesting a instead of like paying I it would have a instead of like paying I it would have a instead of like paying I it would have been cool to be like yeah I've used this been cool to be like yeah I've used this been cool to be like yeah I've used this skill this many amount of times I've skill this many amount of times I've skill this many amount of times I've have mastered it so I can move it on to have mastered it so I can move it on to have mastered it so I can move it on to another archetype unless that's the case another archetype unless that's the case another archetype unless that's the case unless that is actually how it is I'm unless that is actually how it is I'm unless that is actually how it is I'm not entirely sure that that part was a not entirely sure that that part was a not entirely sure that that part was a little kind little kind little kind of um hazy I want to see the Academia of um hazy I want to see the Academia of um hazy I want to see the Academia stuff one more time stuff one more time stuff one more time yeah Academia three stages of the story yeah Academia three stages of the story yeah Academia three stages of the story the protagonist gains access to a the protagonist gains access to a the protagonist gains access to a mysterious location called mysterious location called mysterious location called academa as you can see it's a place academa as you can see it's a place academa as you can see it's a place adorned with a plethora of books giving adorned with a plethora of books giving adorned with a plethora of books giving it the atmosphere of a sanctuary of it the atmosphere of a sanctuary of it the atmosphere of a sanctuary of knowledge the individual in academa has knowledge the individual in academa has knowledge the individual in academa has high hopes for the protagonist awakened high hopes for the protagonist awakened high hopes for the protagonist awakened archetypes I've been waiting he is well archetypes I've been waiting he is well archetypes I've been waiting he is well versed in archetype knowledge and will versed in archetype knowledge and will versed in archetype knowledge and will lend his support to the protagonist's lend his support to the protagonist's lend his support to the protagonist's journey helping him to journey helping him to journey helping him to awaken archetypes are managed in awaken archetypes are managed in awaken archetypes are managed in lineages such as this one okay the lineages such as this one okay the lineages such as this one okay the journey this is a game screen from the journey this is a game screen from the journey this is a game screen from the early stages of the story so right now early stages of the story so right now early stages of the story so right now we only have access to the we only have access to the we only have access to the initials does this mean hulkenberg initials does this mean hulkenberg initials does this mean hulkenberg starts with night and stroll starts with starts with night and stroll starts with starts with night and stroll starts with Warrior the early stages of the Warrior the early stages of the Warrior the early stages of the story or is he just like switching the story or is he just like switching the story or is he just like switching the characters as he's switching the characters as he's switching the characters as he's switching the archetype at the same time only have archetype at the same time only have archetype at the same time only have access to the ini I don't know if uh the access to the ini I don't know if uh the access to the ini I don't know if uh the character on the left corresponds to the character on the left corresponds to the character on the left corresponds to the archetype that you get with that archetype that you get with that archetype that you get with that character with basic skills but once

  18. character with basic skills but once character with basic skills but once you're able to swap archetypes the real you're able to swap archetypes the real you're able to swap archetypes the real game strategy begins details on how the game strategy begins details on how the game strategy begins details on how the protagonist comes to visit this place protagonist comes to visit this place protagonist comes to visit this place will be shared in detail in subsequent will be shared in detail in subsequent will be shared in detail in subsequent updates so please look forward to it now updates so please look forward to it now updates so please look forward to it now I'd like to introduce the types and I'd like to introduce the types and I'd like to introduce the types and characteristics the cat name is Plateau characteristics the cat name is Plateau characteristics the cat name is Plateau as details about the related battle as details about the related battle as details about the related battle system good including some that have not system good including some that have not system good including some that have not yet been [Music] [Music] revealed in the last live stream we revealed in the last live stream we revealed in the last live stream we introduced the different types of introduced the different types of introduced the different types of archetypes including some of the archetypes including some of the archetypes including some of the foundational ones The Versatile Seeker foundational ones The Versatile Seeker foundational ones The Versatile Seeker who is a well-rounded architect the Mage who is a well-rounded architect the Mage who is a well-rounded architect the Mage who can exploit the enemy's weak points who can exploit the enemy's weak points who can exploit the enemy's weak points with powerful magic the skilled in with powerful magic the skilled in with powerful magic the skilled in ability okay that's heis I think the ability okay that's heis I think the ability okay that's heis I think the brawler who excels in physical attacks brawler who excels in physical attacks brawler who excels in physical attacks using their fists that's a Karina in using their fists that's a Karina in using their fists that's a Karina in terms of other initial AR all right terms of other initial AR all right terms of other initial AR all right let's let's let's see which other ones let's let's let's see which other ones let's let's let's see which other ones are excels in sword attack yeah Warrior are excels in sword attack yeah Warrior are excels in sword attack yeah Warrior is either stroller hulber this KN is is either stroller hulber this KN is is either stroller hulber this KN is either stroll or Hulen either stroll or Hulen either stroll or Hulen Baler I'm not sure who we get that Baler I'm not sure who we get that Baler I'm not sure who we get that one and one and one and support cool the Gunner who can shoot support cool the Gunner who can shoot support cool the Gunner who can shoot from a distance the merchant who can use from a distance the merchant who can use from a distance the merchant who can use money related attacks the faker with money related attacks the faker with money related attacks the faker with tricky tricky tricky moves as the game progresses players moves as the game progresses players moves as the game progresses players what does he say Faker tricky moves as what does he say Faker tricky moves as what does he say Faker tricky moves as the game progresses players can unlock the game progresses players can unlock the game progresses players can unlock evolved archetypes such as the masked evolved archetypes such as the masked evolved archetypes such as the masked dancer mask dancer that's junas yeah

  19. dancer mask dancer that's junas yeah dancer mask dancer that's junas yeah evolved archetypes such as the masked evolved archetypes such as the masked evolved archetypes such as the masked dancer whose skills and resistances can dancer whose skills and resistances can dancer whose skills and resistances can be freely changed with equipment oh be freely changed with equipment oh be freely changed with equipment oh freely changed with equipment mastering freely changed with equipment mastering freely changed with equipment mastering these skills allows players to gain an these skills allows players to gain an these skills allows players to gain an advantage okay what do they mean by advantage okay what do they mean by advantage okay what do they mean by mastering the mastering the mastering the skills furthermore as archetypes evolve skills furthermore as archetypes evolve skills furthermore as archetypes evolve through growth players can advance to through growth players can advance to through growth players can advance to higher tier archetypes yeah this this is higher tier archetypes yeah this this is higher tier archetypes yeah this this is cool though EV arpes like the ones cool though EV arpes like the ones cool though EV arpes like the ones progressing them through battle and progressing them through battle and progressing them through battle and strengthening bonds with supporters strengthening bonds with supporters strengthening bonds with supporters encountered on the journey the social encountered on the journey the social encountered on the journey the social link stuff will help strengthen the link stuff will help strengthen the link stuff will help strengthen the archetypes conditions for acquiring even archetypes conditions for acquiring even archetypes conditions for acquiring even more advanced archetypes more advanced archetypes more advanced archetypes providing and party development for providing and party development for providing and party development for players to enjoy and players to enjoy and players to enjoy and experience and can evolve into sniper experience and can evolve into sniper experience and can evolve into sniper who is good at all target attacks and who is good at all target attacks and who is good at all target attacks and then on to draon who can trigger attacks then on to draon who can trigger attacks then on to draon who can trigger attacks with various magical attributes with various magical attributes with various magical attributes by deepening the bond with the supporter by deepening the bond with the supporter by deepening the bond with the supporter whool deeping the bond will each whool deeping the bond will each whool deeping the bond will each archetyp variation is archetyp variation is archetyp variation is uniquely artwork the appearance of each uniquely artwork the appearance of each uniquely artwork the appearance of each character changes based on the equipped character changes based on the equipped character changes based on the equipped archetype so I think you en like similar archetype so I think you en like similar archetype so I think you en like similar to your personas in your like main party to your personas in your like main party to your personas in your like main party members this title was created with the members this title was created with the members this title was created with the cooperation of guest cooperation of guest cooperation of guest creators okay all right I I I think we creators okay all right I I I think we creators okay all right I I I think we went over pretty much everything and went over pretty much everything and went over pretty much everything and I've given I've given I've given basically my like reaction my thoughts basically my like reaction my thoughts basically my like reaction my thoughts to it let me know what you guys think in

  20. to it let me know what you guys think in to it let me know what you guys think in the comments below I'll edit this to the comments below I'll edit this to the comments below I'll edit this to kind of like make it a lot smaller kind kind of like make it a lot smaller kind kind of like make it a lot smaller kind of simplify it quite a bit but I'm of simplify it quite a bit but I'm of simplify it quite a bit but I'm liking what we see so far I love the liking what we see so far I love the liking what we see so far I love the archetype archetype archetype system it is like it's like a simple system it is like it's like a simple system it is like it's like a simple kind of I wouldn't say it it has the kind of I wouldn't say it it has the kind of I wouldn't say it it has the roots of a simple um kind of class based roots of a simple um kind of class based roots of a simple um kind of class based or job based battling system but I love or job based battling system but I love or job based battling system but I love especially like how you especially like how you especially like how you can like where is it yeah how like in can like where is it yeah how like in can like where is it yeah how like in the Overworld your like attacks change the Overworld your like attacks change the Overworld your like attacks change and your battle formations and your and your battle formations and your and your battle formations and your approach to combat is going to change in approach to combat is going to change in approach to combat is going to change in the Overworld and that was what I was the Overworld and that was what I was the Overworld and that was what I was looking forward to most I was like how looking forward to most I was like how looking forward to most I was like how are we going to do this stuff in are we going to do this stuff in are we going to do this stuff in Dungeons and how is that going to Dungeons and how is that going to Dungeons and how is that going to benefit us like how is is changing benefit us like how is is changing benefit us like how is is changing classes changing archetypes going to classes changing archetypes going to classes changing archetypes going to help us outside of battle and within help us outside of battle and within help us outside of battle and within battle outside of battle meaning like battle outside of battle meaning like battle outside of battle meaning like outside of the turnbas battles you know outside of the turnbas battles you know outside of the turnbas battles you know the skill inheritance system is a little the skill inheritance system is a little the skill inheritance system is a little bit I want to say confusing but that's bit I want to say confusing but that's bit I want to say confusing but that's something I still have a little more something I still have a little more something I still have a little more questions on but otherwise everything questions on but otherwise everything questions on but otherwise everything else looks good I really like how um I else looks good I really like how um I else looks good I really like how um I love the evolution of this stuff how love the evolution of this stuff how love the evolution of this stuff how it's tied into your Social Links and the it's tied into your Social Links and the it's tied into your Social Links and the social aspects of the game so you're social aspects of the game so you're social aspects of the game so you're still going to want to continue to do still going to want to continue to do still going to want to continue to do those Social Links and those Confidant those Social Links and those Confidant those Social Links and those Confidant or in in this game they're called like

  21. or in in this game they're called like or in in this game they're called like bonds bonds bonds or I forgot what they're actually like or I forgot what they're actually like or I forgot what they're actually like follower Bond system or what whatever follower Bond system or what whatever follower Bond system or what whatever it's called yeah so that's it's called yeah so that's it's called yeah so that's cool um these synthesis attacks are cool um these synthesis attacks are cool um these synthesis attacks are awesome they're kind of like dual techs awesome they're kind of like dual techs awesome they're kind of like dual techs or triple or triple or triple teexs or like um yeah like if you're teexs or like um yeah like if you're teexs or like um yeah like if you're looking at it from like a cron trigger looking at it from like a cron trigger looking at it from like a cron trigger angle it's like a dual Tech or triple angle it's like a dual Tech or triple angle it's like a dual Tech or triple Tech or from like a final fantasy Tech or from like a final fantasy Tech or from like a final fantasy rebirth aspect it's like a Synergy skill rebirth aspect it's like a Synergy skill rebirth aspect it's like a Synergy skill or a Synergy attack anything else or a Synergy attack anything else or a Synergy attack anything else dungeons yeah this this network stuff is dungeons yeah this this network stuff is dungeons yeah this this network stuff is interesting I don't know how much I'll interesting I don't know how much I'll interesting I don't know how much I'll use this I guess it depends on if I'm use this I guess it depends on if I'm use this I guess it depends on if I'm stuck if I want to know of a better stuck if I want to know of a better stuck if I want to know of a better strategy to approach things and yeah he strategy to approach things and yeah he strategy to approach things and yeah he talks about all this stuff Rambles on talks about all this stuff Rambles on talks about all this stuff Rambles on for a while but yeah that's basically it for a while but yeah that's basically it for a while but yeah that's basically it yeah let me let me know what you guys yeah let me let me know what you guys yeah let me let me know what you guys think about this in the comments below I think about this in the comments below I think about this in the comments below I know a lot of you guys are kind of know a lot of you guys are kind of know a lot of you guys are kind of refraining from seeing more of this refraining from seeing more of this refraining from seeing more of this stuff because they're really showing off stuff because they're really showing off stuff because they're really showing off a lot of stuff and I don't blame them a lot of stuff and I don't blame them a lot of stuff and I don't blame them cuz it's a new IP it's a new game they cuz it's a new IP it's a new game they cuz it's a new IP it's a new game they want to Market it as much as they can want to Market it as much as they can want to Market it as much as they can but I'm really looking forward to this but I'm really looking forward to this but I'm really looking forward to this it all looks really cool to me and yeah it all looks really cool to me and yeah it all looks really cool to me and yeah let me know what you guys think in the let me know what you guys think in the let me know what you guys think in the comments below this inish quick signing comments below this inish quick signing comments below this inish quick signing off have a great day go play some great off have a great day go play some great off have a great day go play some great games today like any Atlas game that's games today like any Atlas game that's games today like any Atlas game that's available on all consoles I'll see you available on all consoles I'll see you available on all consoles I'll see you guys in the next one guys in the next one guys in the next one later hey guys this is Nish quii thank later hey guys this is Nish quii thank later hey guys this is Nish quii thank you so much for watching that video and you so much for watching that video and you so much for watching that video and if you enjoyed it check out these two if you enjoyed it check out these two if you enjoyed it check out these two videos on the left and maybe subscribe videos on the left and maybe subscribe videos on the left and maybe subscribe if you haven't on your way out and big if you haven't on your way out and big if you haven't on your way out and big shout out to all my channel members

  22. shout out to all my channel members shout out to all my channel members whose names you can see on the screen whose names you can see on the screen whose names you can see on the screen right now I'll see you guys in the next right now I'll see you guys in the next right now I'll see you guys in the next video later

Summary

The main theme is an analysis of the Metaphor: ReFantazio showcase, focusing on the archetype and job systems. Key references include the Shin Megami Tensei series, Persona, and the director Katsura Hashino. The practical takeaway is understanding how archetypes are crucial to the battle system and how they evolve, with expectations for more details on progression and skill trees.

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