Square Enix Is FRUSTRATING ME in 2024!! | Nishquik Talks
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Hey guys, NishQuick here, and welcome Hey guys, NishQuick here, and welcome back to another episode of NishQuick back to another episode of NishQuick back to another episode of NishQuick Talks. I haven't done one of these in a Talks. I haven't done one of these in a Talks. I haven't done one of these in a while, and I thought I had some free while, and I thought I had some free while, and I thought I had some free time today, so why not get on the camera time today, so why not get on the camera time today, so why not get on the camera and talk about my frustrations and talk about my frustrations and talk about my frustrations with Square Enix. This is a very with Square Enix. This is a very with Square Enix. This is a very interesting topic, and you guys might be interesting topic, and you guys might be interesting topic, and you guys might be wondering this kind of came out of wondering this kind of came out of wondering this kind of came out of nowhere, but I have a lot to say about nowhere, but I have a lot to say about nowhere, but I have a lot to say about this, and there's been a lot of lead up this, and there's been a lot of lead up this, and there's been a lot of lead up to me making this video based off of to me making this video based off of to me making this video based off of what's going on in the news, and the what's going on in the news, and the what's going on in the news, and the video game industry, and Square Enix's video game industry, and Square Enix's video game industry, and Square Enix's decisions, and all that stuff, and me decisions, and all that stuff, and me decisions, and all that stuff, and me also playing a lot more Square Enix and also playing a lot more Square Enix and also playing a lot more Square Enix and Squaresoft games that you guys might Squaresoft games that you guys might Squaresoft games that you guys might have seen on the channel with my Final have seen on the channel with my Final have seen on the channel with my Final Fantasy VII and Final Fantasy IX Fantasy VII and Final Fantasy IX Fantasy VII and Final Fantasy IX reviews, and me just talking about Final reviews, and me just talking about Final reviews, and me just talking about Final Fantasy VII Rebirth and XVI on Twitter Fantasy VII Rebirth and XVI on Twitter Fantasy VII Rebirth and XVI on Twitter and social media. So, if you guys enjoy and social media. So, if you guys enjoy and social media. So, if you guys enjoy casual discussions like this, Nintendo casual discussions like this, Nintendo casual discussions like this, Nintendo JRPG stuff, anything like that, JRPG stuff, anything like that, JRPG stuff, anything like that, Metaphor: ReFantazio as well, which is a Metaphor: ReFantazio as well, which is a Metaphor: ReFantazio as well, which is a new game coming up, which I've been new game coming up, which I've been new game coming up, which I've been making content for, hit the like button, making content for, hit the like button, making content for, hit the like button, subscribe for more content like this.
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subscribe for more content like this. subscribe for more content like this. Also, big shoutout to all you guys Also, big shoutout to all you guys Also, big shoutout to all you guys who've been watching the Metaphor stuff. who've been watching the Metaphor stuff. who've been watching the Metaphor stuff. I really appreciate it. I did not expect I really appreciate it. I did not expect I really appreciate it. I did not expect those two videos to blow up the way they those two videos to blow up the way they those two videos to blow up the way they did, but I really, really appreciate all did, but I really, really appreciate all did, but I really, really appreciate all the support. Anyways, the support. Anyways, the support. Anyways, I have a lot of notes that I've taken, I have a lot of notes that I've taken, I have a lot of notes that I've taken, just like I usually do for these casual just like I usually do for these casual just like I usually do for these casual discussions, so discussions, so discussions, so let's get right into it. I have sort of let's get right into it. I have sort of let's get right into it. I have sort of a interesting history with Square Enix a interesting history with Square Enix a interesting history with Square Enix and Squaresoft, I guess you could say. and Squaresoft, I guess you could say. and Squaresoft, I guess you could say. You guys might remember if you've seen You guys might remember if you've seen You guys might remember if you've seen my uh learning to love Final Fantasy VII my uh learning to love Final Fantasy VII my uh learning to love Final Fantasy VII video earlier this year. If not, you video earlier this year. If not, you video earlier this year. If not, you guys should check that out. It was a guys should check that out. It was a guys should check that out. It was a very fun video to make, one of my very fun video to make, one of my very fun video to make, one of my favorite videos that I've ever produced favorite videos that I've ever produced favorite videos that I've ever produced on this channel. In that video, I talk on this channel. In that video, I talk on this channel. In that video, I talk about how I started the original Final about how I started the original Final about how I started the original Final Fantasy VII like almost like 5 years ago Fantasy VII like almost like 5 years ago Fantasy VII like almost like 5 years ago in 2019, and it took me so long to get in 2019, and it took me so long to get in 2019, and it took me so long to get through the game, and I finally beat it through the game, and I finally beat it through the game, and I finally beat it in December of this past year, or like in December of this past year, or like in December of this past year, or like January of this year. So, very early in January of this year. So, very early in January of this year. So, very early in this year. So, that was my first taste this year. So, that was my first taste this year. So, that was my first taste into like Square Soft, Square Enix into like Square Soft, Square Enix into like Square Soft, Square Enix games. And then, after that, I looked games. And then, after that, I looked games. And then, after that, I looked more into games like Chrono Trigger, more into games like Chrono Trigger, more into games like Chrono Trigger, Secret of Mana, all the rest of the Secret of Mana, all the rest of the Secret of Mana, all the rest of the Final Fantasy games. But then, the Final Fantasy games. But then, the Final Fantasy games. But then, the actual games that I really picked up and actual games that I really picked up and actual games that I really picked up and played were like Kingdom Hearts 1.5, played were like Kingdom Hearts 1.5, played were like Kingdom Hearts 1.5, 2.5. Also played a bit of Dragon Quest 2.5. Also played a bit of Dragon Quest 2.5. Also played a bit of Dragon Quest 11S. I never completed it though cuz 11S. I never completed it though cuz 11S. I never completed it though cuz played it on Game Pass and then it left played it on Game Pass and then it left played it on Game Pass and then it left Game Pass. But And then, I played Final Game Pass. But And then, I played Final Game Pass. But And then, I played Final Fantasy VII Remake and Nier: Automata.
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Fantasy VII Remake and Nier: Automata. Fantasy VII Remake and Nier: Automata. So, more modern Square Enix games. So, I So, more modern Square Enix games. So, I So, more modern Square Enix games. So, I got a taste of a little bit of their got a taste of a little bit of their got a taste of a little bit of their classic stuff with FFVII, modern stuff classic stuff with FFVII, modern stuff classic stuff with FFVII, modern stuff with all those games. And then, I played with all those games. And then, I played with all those games. And then, I played the magnum opus. I finally played Chrono the magnum opus. I finally played Chrono the magnum opus. I finally played Chrono Trigger, really enjoyed it. And that was Trigger, really enjoyed it. And that was Trigger, really enjoyed it. And that was my really like first deep look into like my really like first deep look into like my really like first deep look into like what their retro classic stuff was. And what their retro classic stuff was. And what their retro classic stuff was. And then, of course, I did a Final Fantasy then, of course, I did a Final Fantasy then, of course, I did a Final Fantasy VII replay this year. And then, I played VII replay this year. And then, I played VII replay this year. And then, I played one of my favorite Square Soft games one of my favorite Square Soft games one of my favorite Square Soft games from like their classic era, which was from like their classic era, which was from like their classic era, which was Final Fantasy IX this year. So, I'm Final Fantasy IX this year. So, I'm Final Fantasy IX this year. So, I'm really glad I played that. And I was really glad I played that. And I was really glad I played that. And I was planning to play Final Fantasy X this planning to play Final Fantasy X this planning to play Final Fantasy X this year, but I don't know if I'll have the year, but I don't know if I'll have the year, but I don't know if I'll have the chance to. We'll see whenever I get chance to. We'll see whenever I get chance to. We'll see whenever I get around to that. That's planned for next around to that. That's planned for next around to that. That's planned for next year. Another classic Square Soft game year. Another classic Square Soft game year. Another classic Square Soft game that I played this year was the that I played this year was the that I played this year was the legendary Xenogears. And I'll be talking legendary Xenogears. And I'll be talking legendary Xenogears. And I'll be talking about that more in depth at the end of about that more in depth at the end of about that more in depth at the end of this video, but that's another this video, but that's another this video, but that's another classic Square Soft game that I had the classic Square Soft game that I had the classic Square Soft game that I had the pleasure to play. And then, of course, I pleasure to play. And then, of course, I pleasure to play. And then, of course, I played Final Fantasy XVI and Final played Final Fantasy XVI and Final played Final Fantasy XVI and Final Fantasy VII Rebirth when those released Fantasy VII Rebirth when those released Fantasy VII Rebirth when those released on PlayStation 5. So, that's a little on PlayStation 5. So, that's a little on PlayStation 5. So, that's a little bit of my history with Square Enix / bit of my history with Square Enix / bit of my history with Square Enix / Square Soft games. But the reason I'm Square Soft games. But the reason I'm Square Soft games. But the reason I'm saying this is because me as a fan of saying this is because me as a fan of saying this is because me as a fan of RPGs now, and I've been playing a lot of RPGs now, and I've been playing a lot of RPGs now, and I've been playing a lot of these games, is these games, is these games, is even though I never really grew up even though I never really grew up even though I never really grew up playing those games back then, I can playing those games back then, I can playing those games back then, I can kind of sort of tell kind of sort of tell kind of sort of tell that there is a stark difference between that there is a stark difference between that there is a stark difference between the company that Square Soft was versus the company that Square Soft was versus the company that Square Soft was versus what Square Enix is now. And I'll be
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what Square Enix is now. And I'll be what Square Enix is now. And I'll be getting to that a little bit later and getting to that a little bit later and getting to that a little bit later and that has to do with just the direction that has to do with just the direction that has to do with just the direction of games, the the audience they're of games, the the audience they're of games, the the audience they're trying to come across to, some of their trying to come across to, some of their trying to come across to, some of their business decisions when it comes to the business decisions when it comes to the business decisions when it comes to the games they're putting out, the games games they're putting out, the games games they're putting out, the games they're green-lighting, the games they're green-lighting, the games they're green-lighting, the games they're marketing and that's a lot of they're marketing and that's a lot of they're marketing and that's a lot of what I wanted to talk about today and what I wanted to talk about today and what I wanted to talk about today and a lot of where my frustrations are a lot of where my frustrations are a lot of where my frustrations are coming from. And if you guys feel the coming from. And if you guys feel the coming from. And if you guys feel the same way, you can let me know in the same way, you can let me know in the same way, you can let me know in the comments below. I know that this is a comments below. I know that this is a comments below. I know that this is a very hot topic, very opinionated kind of very hot topic, very opinionated kind of very hot topic, very opinionated kind of thing. I know a lot of people are going thing. I know a lot of people are going thing. I know a lot of people are going to flat-out disagree with me on this and to flat-out disagree with me on this and to flat-out disagree with me on this and I really have seen that a lot on social I really have seen that a lot on social I really have seen that a lot on social media, a lot of people voicing opinions media, a lot of people voicing opinions media, a lot of people voicing opinions like this on YouTube as well. like this on YouTube as well. like this on YouTube as well. A lot of people just disagree. But even A lot of people just disagree. But even A lot of people just disagree. But even if you do disagree, I want to know in a if you do disagree, I want to know in a if you do disagree, I want to know in a nice and respectful manner, if you can, nice and respectful manner, if you can, nice and respectful manner, if you can, let me know in the comments below why let me know in the comments below why let me know in the comments below why you disagree and we can chat about it. you disagree and we can chat about it. you disagree and we can chat about it. So, one thing I noticed when playing a So, one thing I noticed when playing a So, one thing I noticed when playing a lot of these PS1 classics, Final Fantasy lot of these PS1 classics, Final Fantasy lot of these PS1 classics, Final Fantasy VII, IX, Xenogears, of course whenever I VII, IX, Xenogears, of course whenever I VII, IX, Xenogears, of course whenever I get around to Final Fantasy X, and I get around to Final Fantasy X, and I get around to Final Fantasy X, and I want to also play Chrono Cross and of want to also play Chrono Cross and of want to also play Chrono Cross and of course Chrono Trigger, which I have course Chrono Trigger, which I have course Chrono Trigger, which I have played, but Chrono Cross is one that I played, but Chrono Cross is one that I played, but Chrono Cross is one that I have on my radar as well.
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have on my radar as well. have on my radar as well. One of the things I've noticed about One of the things I've noticed about One of the things I've noticed about these games is they had a lot of these games is they had a lot of these games is they had a lot of limitations in the hardware, in the limitations in the hardware, in the limitations in the hardware, in the technical specs, in the resources, in technical specs, in the resources, in technical specs, in the resources, in the people developing them, in just the the people developing them, in just the the people developing them, in just the technology that was around at that time. technology that was around at that time. technology that was around at that time. They had a lot of limitations, but that They had a lot of limitations, but that They had a lot of limitations, but that wasn't necessarily a bad thing. You see, wasn't necessarily a bad thing. You see, wasn't necessarily a bad thing. You see, a lot of the creativity, a lot of the a lot of the creativity, a lot of the a lot of the creativity, a lot of the mind-blowing amazement and wonder that mind-blowing amazement and wonder that mind-blowing amazement and wonder that came from these games that I'm noticing came from these games that I'm noticing came from these games that I'm noticing and I'm hearing like other people talk and I'm hearing like other people talk and I'm hearing like other people talk about who played them back in the day about who played them back in the day about who played them back in the day and and and what I'm also noticing in the present what I'm also noticing in the present what I'm also noticing in the present day, which makes these games timeless, day, which makes these games timeless, day, which makes these games timeless, is the limitations that these games had is the limitations that these games had is the limitations that these games had made the developers get so much more made the developers get so much more made the developers get so much more creative with what they could do in creative with what they could do in creative with what they could do in these games. Like all the amazing these games. Like all the amazing these games. Like all the amazing cinematography and set pieces that I saw cinematography and set pieces that I saw cinematography and set pieces that I saw in Xenogears, the way they used 3D in in Xenogears, the way they used 3D in in Xenogears, the way they used 3D in that game in ways that no other video that game in ways that no other video that game in ways that no other video game was doing back then. The way each game was doing back then. The way each game was doing back then. The way each scene in Final Fantasy 9 had a very scene in Final Fantasy 9 had a very scene in Final Fantasy 9 had a very striking kind of pre-rendered background striking kind of pre-rendered background striking kind of pre-rendered background that was so unique to that specific that was so unique to that specific that was so unique to that specific location, that specific frame, and that location, that specific frame, and that location, that specific frame, and that specific moment in the story. The specific moment in the story. The specific moment in the story. The scenario that they built with these scenario that they built with these scenario that they built with these games, like climbing up Mount Corel and games, like climbing up Mount Corel and games, like climbing up Mount Corel and approaching the summit to where Barret's approaching the summit to where Barret's approaching the summit to where Barret's hometown was, and venturing through the hometown was, and venturing through the hometown was, and venturing through the city of the ancients to finally see that city of the ancients to finally see that city of the ancients to finally see that iconic moment in Final Fantasy 7. Of iconic moment in Final Fantasy 7. Of iconic moment in Final Fantasy 7. Of course, these moments were recreated
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course, these moments were recreated course, these moments were recreated very beautifully in this year's Final very beautifully in this year's Final very beautifully in this year's Final Fantasy 7 Rebirth, but just seeing what Fantasy 7 Rebirth, but just seeing what Fantasy 7 Rebirth, but just seeing what they could do with 1997 they could do with 1997 they could do with 1997 hardware back then and make it so hardware back then and make it so hardware back then and make it so believable, so creative, so beautiful, believable, so creative, so beautiful, believable, so creative, so beautiful, and so immersive. It's I think it's and so immersive. It's I think it's and so immersive. It's I think it's honestly more mind-blowing than anything honestly more mind-blowing than anything honestly more mind-blowing than anything I've seen now with modern PlayStation 5 I've seen now with modern PlayStation 5 I've seen now with modern PlayStation 5 hardware. And that just speaks to the hardware. And that just speaks to the hardware. And that just speaks to the level of creativity of the geniuses back level of creativity of the geniuses back level of creativity of the geniuses back then, like Sakaguchi, Tetsuya Takahashi, then, like Sakaguchi, Tetsuya Takahashi, then, like Sakaguchi, Tetsuya Takahashi, Yoshinori Kitase, Tetsuya Nomura, so Yoshinori Kitase, Tetsuya Nomura, so Yoshinori Kitase, Tetsuya Nomura, so many of those people who worked on these many of those people who worked on these many of those people who worked on these games. games. games. But what do I see from Square Enix in But what do I see from Square Enix in But what do I see from Square Enix in the 2020s, specifically the 2020s, the 2020s, specifically the 2020s, the 2020s, specifically the 2020s, because that's when I started to notice because that's when I started to notice because that's when I started to notice some problems and some things that some problems and some things that some problems and some things that started to kind of like frustrate me a started to kind of like frustrate me a started to kind of like frustrate me a bit. So the first thing I have right bit. So the first thing I have right bit. So the first thing I have right here is budgets ballooning out of here is budgets ballooning out of here is budgets ballooning out of control. Like I've been hearing a lot of control. Like I've been hearing a lot of control. Like I've been hearing a lot of people talking about people talking about people talking about how Final Fantasy 16 was such an how Final Fantasy 16 was such an how Final Fantasy 16 was such an expensive game and you see these icon expensive game and you see these icon expensive game and you see these icon boss fights and they're great. They're boss fights and they're great. They're boss fights and they're great. They're some of the greatest boss fights I've some of the greatest boss fights I've some of the greatest boss fights I've ever experienced in video games like ever experienced in video games like ever experienced in video games like Titan, Bahamut, Odin. All these are so Titan, Bahamut, Odin. All these are so Titan, Bahamut, Odin. All these are so cool, but then cool, but then cool, but then you think about how much time, money, you think about how much time, money, you think about how much time, money, and resources went into those and resources went into those and resources went into those fights alone, those specific boss fights alone, those specific boss fights alone, those specific boss fights. And some of them were fantastic.
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fights. And some of them were fantastic. fights. And some of them were fantastic. Like I think Titan and Bahamut were a Like I think Titan and Bahamut were a Like I think Titan and Bahamut were a lot of fun because you're actually like lot of fun because you're actually like lot of fun because you're actually like involved in those fights, but then involved in those fights, but then involved in those fights, but then others others others didn't necessarily feel scripted, but didn't necessarily feel scripted, but didn't necessarily feel scripted, but weren't as involved. And then you think weren't as involved. And then you think weren't as involved. And then you think about how much time, money, resources about how much time, money, resources about how much time, money, resources were spent into those fights. were spent into those fights. were spent into those fights. And then you think about the rest of And then you think about the rest of And then you think about the rest of Final Fantasy XVI and you're like could Final Fantasy XVI and you're like could Final Fantasy XVI and you're like could have spread out that kind of time a have spread out that kind of time a have spread out that kind of time a little bit more, spent a little more little bit more, spent a little more little bit more, spent a little more time on other parts of the game, and time on other parts of the game, and time on other parts of the game, and maybe would have made the game a little maybe would have made the game a little maybe would have made the game a little bit better. And I want to get this bit better. And I want to get this bit better. And I want to get this statement made first before I continue statement made first before I continue statement made first before I continue on with the rest of the video because I on with the rest of the video because I on with the rest of the video because I will be making a little bit of will be making a little bit of will be making a little bit of criticisms here and there about certain criticisms here and there about certain criticisms here and there about certain games like Final Fantasy VII Remake, games like Final Fantasy VII Remake, games like Final Fantasy VII Remake, Final Fantasy XVI, Final Fantasy VII Final Fantasy XVI, Final Fantasy VII Final Fantasy XVI, Final Fantasy VII Rebirth, so on and so forth, games like Rebirth, so on and so forth, games like Rebirth, so on and so forth, games like that. that. that. I'll be making criticisms, observations, I'll be making criticisms, observations, I'll be making criticisms, observations, analyses, and giving my opinion on some analyses, and giving my opinion on some analyses, and giving my opinion on some aspects of these games. But I want to aspects of these games. But I want to aspects of these games. But I want to make it known that I really enjoyed make it known that I really enjoyed make it known that I really enjoyed these games. I enjoyed them. I had them.
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these games. I enjoyed them. I had them. these games. I enjoyed them. I had them. I played them from beginning to end, did I played them from beginning to end, did I played them from beginning to end, did a lot of the side content, and I thought a lot of the side content, and I thought a lot of the side content, and I thought the games were fun. But there are some the games were fun. But there are some the games were fun. But there are some aspects which I hope are changed for the aspects which I hope are changed for the aspects which I hope are changed for the betterment of betterment of betterment of us as gamers and JRPG fans and for the us as gamers and JRPG fans and for the us as gamers and JRPG fans and for the betterment of Square Enix because I just betterment of Square Enix because I just betterment of Square Enix because I just don't feel like it's feasible and don't feel like it's feasible and don't feel like it's feasible and sustainable for them to keep making sustainable for them to keep making sustainable for them to keep making games like this. So games like this. So games like this. So my criticisms should not be confused my criticisms should not be confused my criticisms should not be confused with with with How do I say this? Uh How do I say this? Uh How do I say this? Uh hatred and animosity towards some of hatred and animosity towards some of hatred and animosity towards some of these games. So, I just wanted to get these games. So, I just wanted to get these games. So, I just wanted to get that said first before anything else. that said first before anything else. that said first before anything else. And yeah, budgets are always ballooning And yeah, budgets are always ballooning And yeah, budgets are always ballooning out of control with various serieses and out of control with various serieses and out of control with various serieses and various games. You see like various games. You see like various games. You see like the most notable examples like that game the most notable examples like that game the most notable examples like that game Concord which cost $400 million and it Concord which cost $400 million and it Concord which cost $400 million and it an absolute waste of time, money, an absolute waste of time, money, an absolute waste of time, money, resources, all that stuff. resources, all that stuff. resources, all that stuff. But then you see Square Enix games like But then you see Square Enix games like But then you see Square Enix games like even Rebirth. Rebirth probably cost a even Rebirth. Rebirth probably cost a even Rebirth. Rebirth probably cost a lot to make with how the environments lot to make with how the environments lot to make with how the environments are laid out, the character models, the are laid out, the character models, the are laid out, the character models, the realism, the fidelity, all that stuff.
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realism, the fidelity, all that stuff. realism, the fidelity, all that stuff. It takes a lot of time and money. Like I It takes a lot of time and money. Like I It takes a lot of time and money. Like I It never really hit me how much of a It never really hit me how much of a It never really hit me how much of a time sink the video game development is time sink the video game development is time sink the video game development is and how much of a money sink it is as and how much of a money sink it is as and how much of a money sink it is as well until I started to really look into well until I started to really look into well until I started to really look into this stuff like especially last year and this stuff like especially last year and this stuff like especially last year and this year. And seeing how Square Enix is this year. And seeing how Square Enix is this year. And seeing how Square Enix is really doubling down on this stuff. And really doubling down on this stuff. And really doubling down on this stuff. And then here's what I wanted to get into then here's what I wanted to get into then here's what I wanted to get into next. Seeing them doubling down onto all next. Seeing them doubling down onto all next. Seeing them doubling down onto all these like high fidelity things, big these like high fidelity things, big these like high fidelity things, big budget things, big like set pieces and budget things, big like set pieces and budget things, big like set pieces and all that stuff. And then the sales don't all that stuff. And then the sales don't all that stuff. And then the sales don't necessarily reflect a lot of that. necessarily reflect a lot of that. necessarily reflect a lot of that. That's not really good and it's kind of That's not really good and it's kind of That's not really good and it's kind of disappointing actually. If they don't disappointing actually. If they don't disappointing actually. If they don't reach their target sales or their target reach their target sales or their target reach their target sales or their target for whatever they want to make back with for whatever they want to make back with for whatever they want to make back with these games, then it's going to be tough these games, then it's going to be tough these games, then it's going to be tough for them to potentially greenlight for them to potentially greenlight for them to potentially greenlight future games that are similar to this or future games that are similar to this or future games that are similar to this or they're going to have to even like they're going to have to even like they're going to have to even like rethink the conventions of what a Final rethink the conventions of what a Final rethink the conventions of what a Final Fantasy game or a Square Enix game is Fantasy game or a Square Enix game is Fantasy game or a Square Enix game is going to be. Well, not all of this is going to be. Well, not all of this is going to be. Well, not all of this is Final Fantasy's fault because Square Final Fantasy's fault because Square Final Fantasy's fault because Square Enix has been doing a lot of other Enix has been doing a lot of other Enix has been doing a lot of other things that have been frustrating me.
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things that have been frustrating me. things that have been frustrating me. Like, of course, many games that I just Like, of course, many games that I just Like, of course, many games that I just don't know why they even green-lit to don't know why they even green-lit to don't know why they even green-lit to begin with. Like, Foam Stars. I remember begin with. Like, Foam Stars. I remember begin with. Like, Foam Stars. I remember seeing that in that one PlayStation seeing that in that one PlayStation seeing that in that one PlayStation Showcase, and I was like, "Dude, this is Showcase, and I was like, "Dude, this is Showcase, and I was like, "Dude, this is discount Splatoon. What is this? This is discount Splatoon. What is this? This is discount Splatoon. What is this? This is not what I expected Square Enix to do." not what I expected Square Enix to do." not what I expected Square Enix to do." And that's not their only like live And that's not their only like live And that's not their only like live service game they've doubled down onto. service game they've doubled down onto. service game they've doubled down onto. Like, remember that Avengers game? I was Like, remember that Avengers game? I was Like, remember that Avengers game? I was in quite the Avengers space back then, in quite the Avengers space back then, in quite the Avengers space back then, like during Infinity War and Endgame. like during Infinity War and Endgame. like during Infinity War and Endgame. When I saw that, I was like, "Oh, this When I saw that, I was like, "Oh, this When I saw that, I was like, "Oh, this is so cool. Like, a high-fidelity is so cool. Like, a high-fidelity is so cool. Like, a high-fidelity Avengers game." And then I realized it Avengers game." And then I realized it Avengers game." And then I realized it was live service, and I was like, "No, was live service, and I was like, "No, was live service, and I was like, "No, I'm not interested anymore." And then I I'm not interested anymore." And then I I'm not interested anymore." And then I saw it was Square Enix, I was like, saw it was Square Enix, I was like, saw it was Square Enix, I was like, "Square Enix and Crystal Dynamics, who "Square Enix and Crystal Dynamics, who "Square Enix and Crystal Dynamics, who would have thought that they would be in would have thought that they would be in would have thought that they would be in charge of this game?" But, that was charge of this game?" But, that was charge of this game?" But, that was them, and it was not a very successful them, and it was not a very successful them, and it was not a very successful game, and we can kind of see what that's game, and we can kind of see what that's game, and we can kind of see what that's led to. And not only that, I'm sure you led to. And not only that, I'm sure you led to. And not only that, I'm sure you guys remember the disaster that was that guys remember the disaster that was that guys remember the disaster that was that game, Babylon's Fall. Like, why Why were game, Babylon's Fall. Like, why Why were game, Babylon's Fall. Like, why Why were they doing this? And then remember they doing this? And then remember they doing this? And then remember once, or I think twice, New Year's Day once, or I think twice, New Year's Day once, or I think twice, New Year's Day of 2022 and three, or 2021 and 2022, or of 2022 and three, or 2021 and 2022, or of 2022 and three, or 2021 and 2022, or something like that, the CEO was like, something like that, the CEO was like, something like that, the CEO was like, "We're going to double down on NFTs and "We're going to double down on NFTs and "We're going to double down on NFTs and live service games and blockchain games live service games and blockchain games live service games and blockchain games and the metaverse and all that." And I'm and the metaverse and all that." And I'm and the metaverse and all that." And I'm like, "You guys are trend chasing. You like, "You guys are trend chasing. You like, "You guys are trend chasing. You guys are chasing trends that you don't guys are chasing trends that you don't guys are chasing trends that you don't even know like what you're going to do even know like what you're going to do even know like what you're going to do with it." Like, they're like, "Oh, let's
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with it." Like, they're like, "Oh, let's with it." Like, they're like, "Oh, let's chase the live service trend." And then chase the live service trend." And then chase the live service trend." And then they made three games that just kind of they made three games that just kind of they made three games that just kind of flopped. They I think they made a mobile flopped. They I think they made a mobile flopped. They I think they made a mobile NFT game, and I heard about it for like NFT game, and I heard about it for like NFT game, and I heard about it for like 1 day, I saw someone like make a 1 day, I saw someone like make a 1 day, I saw someone like make a negative review about it for like 1 day, negative review about it for like 1 day, negative review about it for like 1 day, and then I never heard about it ever and then I never heard about it ever and then I never heard about it ever again. Imagine doubling down on those again. Imagine doubling down on those again. Imagine doubling down on those kinds of games, and then expecting so kinds of games, and then expecting so kinds of games, and then expecting so much, but then you don't even know what much, but then you don't even know what much, but then you don't even know what you're doing with them and you just you're doing with them and you just you're doing with them and you just misread the room and you misread the room and you misread the room and you kind of just fail. A lot of this like kind of just fail. A lot of this like kind of just fail. A lot of this like negative publicity we might see about negative publicity we might see about negative publicity we might see about Square Enix like all their sales are Square Enix like all their sales are Square Enix like all their sales are lower, their projections are lower, like lower, their projections are lower, like lower, their projections are lower, like things like that. Their shareholders things like that. Their shareholders things like that. Their shareholders aren't happy. It's not always to do with aren't happy. It's not always to do with aren't happy. It's not always to do with Final Fantasy or any of their like big Final Fantasy or any of their like big Final Fantasy or any of their like big budget like first-party games. A lot of budget like first-party games. A lot of budget like first-party games. A lot of the times it's to do with this stuff and the times it's to do with this stuff and the times it's to do with this stuff and that like lends into my frustration. I'm that like lends into my frustration. I'm that like lends into my frustration. I'm like, "Guys, why are you doubling down like, "Guys, why are you doubling down like, "Guys, why are you doubling down on these kinds of games?" And then on these kinds of games?" And then on these kinds of games?" And then there's also Forspoken. I don't know if there's also Forspoken. I don't know if there's also Forspoken. I don't know if you guys remember Forspoken. Forspoken you guys remember Forspoken. Forspoken you guys remember Forspoken. Forspoken gets me into another kind of aspect with gets me into another kind of aspect with gets me into another kind of aspect with Square Enix and it's their marketing.
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Square Enix and it's their marketing. Square Enix and it's their marketing. Like Forspoken was good in the sense Like Forspoken was good in the sense Like Forspoken was good in the sense that it was a single-player game trying that it was a single-player game trying that it was a single-player game trying new things like with magic instead of new things like with magic instead of new things like with magic instead of like melee combat. I like the first few like melee combat. I like the first few like melee combat. I like the first few trailers, I thought it was pretty cool. trailers, I thought it was pretty cool. trailers, I thought it was pretty cool. But then I realized like But then I realized like But then I realized like this is just kind of trend chasing this is just kind of trend chasing this is just kind of trend chasing again, but also like trying to trend again, but also like trying to trend again, but also like trying to trend chase into like the western market, make chase into like the western market, make chase into like the western market, make it more appealing to western gamers and it more appealing to western gamers and it more appealing to western gamers and things like that. And I'm like, things like that. And I'm like, things like that. And I'm like, "Yeah, you could, but it's it was just a "Yeah, you could, but it's it was just a "Yeah, you could, but it's it was just a little cringey here and there and just little cringey here and there and just little cringey here and there and just overall not really the best game." But I overall not really the best game." But I overall not really the best game." But I remember during that time leading up to remember during that time leading up to remember during that time leading up to uh Forspoken, there's so many other uh Forspoken, there's so many other uh Forspoken, there's so many other games that they're putting out like games that they're putting out like games that they're putting out like Harvestella, Harvestella, Harvestella, DioField DioField DioField and uh Neo: The World Ends With You - I and uh Neo: The World Ends With You - I and uh Neo: The World Ends With You - I think that was a little bit earlier, but think that was a little bit earlier, but think that was a little bit earlier, but like a lot of these double-A games, like a lot of these double-A games, like a lot of these double-A games, they're just throwing them out there and they're just throwing them out there and they're just throwing them out there and just kind of throwing them out to die. just kind of throwing them out to die. just kind of throwing them out to die. And then I think the biggest example was And then I think the biggest example was And then I think the biggest example was very close to the release of Forspoken very close to the release of Forspoken very close to the release of Forspoken was also Octopath Traveler 2 and they was also Octopath Traveler 2 and they was also Octopath Traveler 2 and they were going so hard on the Forspoken were going so hard on the Forspoken were going so hard on the Forspoken marketing and they just kind of left the marketing and they just kind of left the marketing and they just kind of left the other games to just kind of like other games to just kind of like other games to just kind of like oh yeah, by the way, this this game is oh yeah, by the way, this this game is oh yeah, by the way, this this game is happening. By the way, yeah, this game happening. By the way, yeah, this game happening. By the way, yeah, this game is happening.
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is happening. is happening. And I felt like for some of these games And I felt like for some of these games And I felt like for some of these games like Harvestella and Octopath Traveler like Harvestella and Octopath Traveler like Harvestella and Octopath Traveler 2, I felt like Nintendo 2, I felt like Nintendo 2, I felt like Nintendo did more of the marketing than Square did more of the marketing than Square did more of the marketing than Square Enix did. And I was like that's so Enix did. And I was like that's so Enix did. And I was like that's so weird. Like, why are you throwing so weird. Like, why are you throwing so weird. Like, why are you throwing so many games out there all at once, not many games out there all at once, not many games out there all at once, not spacing them out, and not properly spacing them out, and not properly spacing them out, and not properly marketing them? Because especially these marketing them? Because especially these marketing them? Because especially these double-A games, like these Team Asano double-A games, like these Team Asano double-A games, like these Team Asano games or these remasters and remakes games or these remasters and remakes games or these remasters and remakes like Tactics Ogre and like Tactics Ogre and like Tactics Ogre and um Crisis Core, and then these like new um Crisis Core, and then these like new um Crisis Core, and then these like new IPs like Harvestella, they're very good IPs like Harvestella, they're very good IPs like Harvestella, they're very good to have. They're very good to sustain to have. They're very good to sustain to have. They're very good to sustain your company and sustain your brand as your company and sustain your brand as your company and sustain your brand as Square Enix, like this very prominent Square Enix, like this very prominent Square Enix, like this very prominent RPG publisher and developer studio. And RPG publisher and developer studio. And RPG publisher and developer studio. And you just kind of throw them out you just kind of throw them out you just kind of throw them out willy-nilly and don't even let them have willy-nilly and don't even let them have willy-nilly and don't even let them have the chance to like show themselves and the chance to like show themselves and the chance to like show themselves and get in front of the eyes of potential get in front of the eyes of potential get in front of the eyes of potential players and fans. Like, why? I I just players and fans. Like, why? I I just players and fans. Like, why? I I just don't understand that. And speaking of don't understand that. And speaking of don't understand that. And speaking of the appeal to Western gamers, like the appeal to Western gamers, like the appeal to Western gamers, like that's that's good. Like, that's that's good. Like, that's that's good. Like, cast your net wide and try to appeal to cast your net wide and try to appeal to cast your net wide and try to appeal to as many people as possible, but I as many people as possible, but I as many people as possible, but I sometimes feel when they do that, they sometimes feel when they do that, they sometimes feel when they do that, they often cast their net not wide, but they often cast their net not wide, but they often cast their net not wide, but they kind of cast their already small net kind of cast their already small net kind of cast their already small net into another direction. Like, imagine into another direction. Like, imagine into another direction. Like, imagine there's the fans of RPGs here, and then there's the fans of RPGs here, and then there's the fans of RPGs here, and then there's the Western fans here. And there's the Western fans here. And there's the Western fans here. And they're throwing the net all the way they're throwing the net all the way they're throwing the net all the way here. They're not like throwing it on here. They're not like throwing it on here. They're not like throwing it on both sides. They're only trying to
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both sides. They're only trying to both sides. They're only trying to appeal to one kind of audience. And I'm appeal to one kind of audience. And I'm appeal to one kind of audience. And I'm not saying Final Fantasy 16 did that or not saying Final Fantasy 16 did that or not saying Final Fantasy 16 did that or anything. Some games here and there did, anything. Some games here and there did, anything. Some games here and there did, and some aspects of some games did that and some aspects of some games did that and some aspects of some games did that here and there. But I just feel like if here and there. But I just feel like if here and there. But I just feel like if they know that they have a loyal fan they know that they have a loyal fan they know that they have a loyal fan base, remember to keep that loyal fan base, remember to keep that loyal fan base, remember to keep that loyal fan base there, but also bring in other base there, but also bring in other base there, but also bring in other people with other design elements, other people with other design elements, other people with other design elements, other story elements, other gameplay elements, story elements, other gameplay elements, story elements, other gameplay elements, and don't alienate any other already and don't alienate any other already and don't alienate any other already existing fan base as well. That's just existing fan base as well. That's just existing fan base as well. That's just something I've noticed over the past something I've noticed over the past something I've noticed over the past years at Square Enix. So, I already years at Square Enix. So, I already years at Square Enix. So, I already talked quite a bit about my opinions and talked quite a bit about my opinions and talked quite a bit about my opinions and thoughts about some of the Final Fantasy thoughts about some of the Final Fantasy thoughts about some of the Final Fantasy games in this video, but in this part of games in this video, but in this part of games in this video, but in this part of the video, I want to go into detail on the video, I want to go into detail on the video, I want to go into detail on some of the some of the some of the I guess you can say I guess you can say I guess you can say issues that people are seeing with the issues that people are seeing with the issues that people are seeing with the latest Final Fantasy games and give my latest Final Fantasy games and give my latest Final Fantasy games and give my thoughts and opinions on it, and kind of thoughts and opinions on it, and kind of thoughts and opinions on it, and kind of incorporate that into incorporate that into incorporate that into how that factors into all my how that factors into all my how that factors into all my frustrations regarding Square Enix and frustrations regarding Square Enix and frustrations regarding Square Enix and all that stuff. But, anyways, all that stuff. But, anyways, all that stuff. But, anyways, I remember last year, I remember this I remember last year, I remember this I remember last year, I remember this very vividly. I really strongly remember very vividly. I really strongly remember very vividly. I really strongly remember this.
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this. this. When 16 didn't necessarily meet sales When 16 didn't necessarily meet sales When 16 didn't necessarily meet sales expectations, expectations, expectations, people were analyzing it, seeing like, people were analyzing it, seeing like, people were analyzing it, seeing like, "Hey, what went wrong? Was it an "Hey, what went wrong? Was it an "Hey, what went wrong? Was it an exclusive on PS5? Was it because of exclusive on PS5? Was it because of exclusive on PS5? Was it because of this? Was it because of that? Was it this? Was it because of that? Was it this? Was it because of that? Was it because they spent so much money into because they spent so much money into because they spent so much money into this game they're not seeing enough of a this game they're not seeing enough of a this game they're not seeing enough of a return? Did it not sell properly? Did it return? Did it not sell properly? Did it return? Did it not sell properly? Did it not sell well? Was the marketing not not sell well? Was the marketing not not sell well? Was the marketing not good? Was the direction of the game not good? Was the direction of the game not good? Was the direction of the game not good? Did they focus too much on action good? Did they focus too much on action good? Did they focus too much on action instead of a turn-based game?" instead of a turn-based game?" instead of a turn-based game?" At first, I had a lot of preconceived At first, I had a lot of preconceived At first, I had a lot of preconceived like opinions going into this. I was like opinions going into this. I was like opinions going into this. I was like, "Oh, I don't know about the action like, "Oh, I don't know about the action like, "Oh, I don't know about the action stuff. I really hope that there is some stuff. I really hope that there is some stuff. I really hope that there is some more RPG stuff in this. It's too linear, more RPG stuff in this. It's too linear, more RPG stuff in this. It's too linear, this, that, and the other." And then I this, that, and the other." And then I this, that, and the other." And then I played the game and I enjoyed it. I played the game and I enjoyed it. I played the game and I enjoyed it. I really liked a lot of what they did in really liked a lot of what they did in really liked a lot of what they did in the game. I liked the story, the the game. I liked the story, the the game. I liked the story, the characters, and it still had that kind characters, and it still had that kind characters, and it still had that kind of Final Fantasy vibe that I knew from of Final Fantasy vibe that I knew from of Final Fantasy vibe that I knew from other games that I had played since other games that I had played since other games that I had played since before 16. And then I heard from other before 16. And then I heard from other before 16. And then I heard from other people as well, like this still feels people as well, like this still feels people as well, like this still feels like a tried and true Final Fantasy like a tried and true Final Fantasy like a tried and true Final Fantasy game. But I remember a lot of people game. But I remember a lot of people game. But I remember a lot of people analyzing the sales of that game, seeing analyzing the sales of that game, seeing analyzing the sales of that game, seeing how it didn't perform as well compared how it didn't perform as well compared how it didn't perform as well compared to even a game like Pikmin 4. Like I to even a game like Pikmin 4. Like I to even a game like Pikmin 4. Like I remember Pikmin 4 and FF 16 came out remember Pikmin 4 and FF 16 came out remember Pikmin 4 and FF 16 came out around the same time. And I remember around the same time. And I remember around the same time. And I remember Pikmin 4 doing like a lot better. And of Pikmin 4 doing like a lot better. And of Pikmin 4 doing like a lot better. And of course, course, course, totally different kind of game, totally totally different kind of game, totally totally different kind of game, totally different audience, different audience, different audience, totally different platform as well.
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totally different platform as well. totally different platform as well. But people were saying like But people were saying like But people were saying like if a Final Fantasy game, which is as if a Final Fantasy game, which is as if a Final Fantasy game, which is as high of a caliber like Final Fantasy, high of a caliber like Final Fantasy, high of a caliber like Final Fantasy, like big brand, like legacy franchise like big brand, like legacy franchise like big brand, like legacy franchise Final Fantasy, if that's not like Final Fantasy, if that's not like Final Fantasy, if that's not like comparing to something like comparing to something like comparing to something like Pikmin, Pikmin, Pikmin, and if it's selling around the same as a and if it's selling around the same as a and if it's selling around the same as a newer newer newer franchise, a newer RPG franchise like franchise, a newer RPG franchise like franchise, a newer RPG franchise like Xenoblade, which is not a legacy Xenoblade, which is not a legacy Xenoblade, which is not a legacy franchise like Final Fantasy. Like franchise like Final Fantasy. Like franchise like Final Fantasy. Like Xenoblade has the Xeno prefix and the Xenoblade has the Xeno prefix and the Xenoblade has the Xeno prefix and the Xeno thing backing it up, but like Xeno thing backing it up, but like Xeno thing backing it up, but like Xenoblade is relatively new. It's fairly Xenoblade is relatively new. It's fairly Xenoblade is relatively new. It's fairly new and it's new and it's new and it's only recently gotten a lot of the only recently gotten a lot of the only recently gotten a lot of the popularity behind it. Like even the popularity behind it. Like even the popularity behind it. Like even the other Xeno games, like other Xeno games, like other Xeno games, like Xenosaga, Xenogears, Xenoblade 1 even, Xenosaga, Xenogears, Xenoblade 1 even, Xenosaga, Xenogears, Xenoblade 1 even, Xenoblade X. Like these games, like Xenoblade X. Like these games, like Xenoblade X. Like these games, like everything before Xenoblade 2 was still everything before Xenoblade 2 was still everything before Xenoblade 2 was still a little more niche. And Xenoblade is a little more niche. And Xenoblade is a little more niche. And Xenoblade is still more niche than something like still more niche than something like still more niche than something like Final Fantasy. But now seeing a game Final Fantasy. But now seeing a game Final Fantasy. But now seeing a game like Final Fantasy 16 or Rebirth sell like Final Fantasy 16 or Rebirth sell like Final Fantasy 16 or Rebirth sell within that kind of range as Xenoblade within that kind of range as Xenoblade within that kind of range as Xenoblade was interesting to see. Like that again, was interesting to see. Like that again, was interesting to see. Like that again, I want to remind you guys, that is not I want to remind you guys, that is not I want to remind you guys, that is not reflective of how I think these games reflective of how I think these games reflective of how I think these games are in terms of their quality or are in terms of their quality or are in terms of their quality or anything. Like I still loved Final anything. Like I still loved Final anything. Like I still loved Final Fantasy XVI. I enjoyed it. I'm looking Fantasy XVI. I enjoyed it. I'm looking Fantasy XVI. I enjoyed it. I'm looking to maybe even do a replay on my PC.
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to maybe even do a replay on my PC. to maybe even do a replay on my PC. Final Fantasy VII Rebirth, which I'll Final Fantasy VII Rebirth, which I'll Final Fantasy VII Rebirth, which I'll talk about in a bit, was probably my talk about in a bit, was probably my talk about in a bit, was probably my game of the year up until maybe game of the year up until maybe game of the year up until maybe Metaphor: ReFantazio. We'll We'll see. I Metaphor: ReFantazio. We'll We'll see. I Metaphor: ReFantazio. We'll We'll see. I haven't even Like, I've only beaten the haven't even Like, I've only beaten the haven't even Like, I've only beaten the demo of Metaphor. I'll wait till I beat demo of Metaphor. I'll wait till I beat demo of Metaphor. I'll wait till I beat the entire game of Metaphor, then I'll the entire game of Metaphor, then I'll the entire game of Metaphor, then I'll make a decision on which one's GOTY. make a decision on which one's GOTY. make a decision on which one's GOTY. But, But, But, um um um as of now, like, Rebirth was like one of as of now, like, Rebirth was like one of as of now, like, Rebirth was like one of the best RPG experiences I've had in a the best RPG experiences I've had in a the best RPG experiences I've had in a long time. But, then you also see things long time. But, then you also see things long time. But, then you also see things like Rebirth. Like, like Rebirth. Like, like Rebirth. Like, they're splitting this remake into three they're splitting this remake into three they're splitting this remake into three parts. They're spending so much time and parts. They're spending so much time and parts. They're spending so much time and with so many resources, so many devs, so with so many resources, so many devs, so with so many resources, so many devs, so much of development resources, so much much of development resources, so much much of development resources, so much money, so much so much development time money, so much so much development time money, so much so much development time into this. into this. into this. And it's it's interesting. I I remember And it's it's interesting. I I remember And it's it's interesting. I I remember a lot of people who like I've talked to a lot of people who like I've talked to a lot of people who like I've talked to who are like legacy Final Fantasy VII who are like legacy Final Fantasy VII who are like legacy Final Fantasy VII fans all the way back 1997. fans all the way back 1997. fans all the way back 1997. They were like teenagers when they They were like teenagers when they They were like teenagers when they played the game. And then they realized played the game. And then they realized played the game. And then they realized that remake is in three parts, and they that remake is in three parts, and they that remake is in three parts, and they kind of like dipped in the first game.
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kind of like dipped in the first game. kind of like dipped in the first game. They're like, "Oh, I don't I don't know They're like, "Oh, I don't I don't know They're like, "Oh, I don't I don't know about that. I I wanted like a one full about that. I I wanted like a one full about that. I I wanted like a one full game start to finish from Midgar till game start to finish from Midgar till game start to finish from Midgar till like the end of the game where you fight like the end of the game where you fight like the end of the game where you fight Sephiroth. That's it. Like, that's what Sephiroth. That's it. Like, that's what Sephiroth. That's it. Like, that's what I want the game to be." I want the game to be." I want the game to be." And that's not what we're getting. And And that's not what we're getting. And And that's not what we're getting. And the thing is, I as a newer Final Fantasy the thing is, I as a newer Final Fantasy the thing is, I as a newer Final Fantasy fan and a newer Final Fantasy VII fan, I fan and a newer Final Fantasy VII fan, I fan and a newer Final Fantasy VII fan, I kind of appreciate this because they can kind of appreciate this because they can kind of appreciate this because they can expand the games, they can kind of fix expand the games, they can kind of fix expand the games, they can kind of fix some story stuff which I didn't like some story stuff which I didn't like some story stuff which I didn't like with the original. Like, I don't have with the original. Like, I don't have with the original. Like, I don't have that attachment with the original. But, that attachment with the original. But, that attachment with the original. But, I'm now starting to like see why people I'm now starting to like see why people I'm now starting to like see why people felt that way. And the biggest thing is felt that way. And the biggest thing is felt that way. And the biggest thing is is since it's three parts, it's kind of is since it's three parts, it's kind of is since it's three parts, it's kind of like you have to go in order, you have like you have to go in order, you have like you have to go in order, you have to play the original, to play Crisis You to play the original, to play Crisis You to play the original, to play Crisis You have to have to have to It's a lot of work to get into this It's a lot of work to get into this It's a lot of work to get into this game, to get into the series, and to get game, to get into the series, and to get game, to get into the series, and to get into just one installment. Like into just one installment. Like into just one installment. Like for Rebirth, of course, I played Remake, for Rebirth, of course, I played Remake, for Rebirth, of course, I played Remake, but after playing Remake, I was still but after playing Remake, I was still but after playing Remake, I was still confused. I was like, "Who is that guy confused. I was like, "Who is that guy confused. I was like, "Who is that guy with the black hair? Why was this with the black hair? Why was this with the black hair? Why was this happening? Why was Cloud doing this? Why happening? Why was Cloud doing this? Why happening? Why was Cloud doing this? Why was Why was this?" And then I played the was Why was this?" And then I played the was Why was this?" And then I played the original. Then I was like, "Oh, okay. I original. Then I was like, "Oh, okay. I original. Then I was like, "Oh, okay. I understand. I understand this, that, and understand. I understand this, that, and understand. I understand this, that, and the other."
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the other." the other." And then, before Rebirth, I had to play And then, before Rebirth, I had to play And then, before Rebirth, I had to play Crisis Core. I had to watch Advent Crisis Core. I had to watch Advent Crisis Core. I had to watch Advent Children. I had to read up a bit on Children. I had to read up a bit on Children. I had to read up a bit on Dirge of Cerberus because of the DLC for Dirge of Cerberus because of the DLC for Dirge of Cerberus because of the DLC for Final Fantasy VII Remake. It's just not Final Fantasy VII Remake. It's just not Final Fantasy VII Remake. It's just not approachable, like when you think about approachable, like when you think about approachable, like when you think about it. And I remember one of my friends it. And I remember one of my friends it. And I remember one of my friends played Final Fantasy VII Remake this played Final Fantasy VII Remake this played Final Fantasy VII Remake this year. And I just I didn't tell him much year. And I just I didn't tell him much year. And I just I didn't tell him much because I was like, "Oh, he's enjoying because I was like, "Oh, he's enjoying because I was like, "Oh, he's enjoying it. He's having a good time." And then it. He's having a good time." And then it. He's having a good time." And then he got to the end, and he was like, he got to the end, and he was like, he got to the end, and he was like, "Okay, I don't think I like this game "Okay, I don't think I like this game "Okay, I don't think I like this game anymore." And I'm like, "Why?" And he's anymore." And I'm like, "Why?" And he's anymore." And I'm like, "Why?" And he's like, "It just got too convoluted. It like, "It just got too convoluted. It like, "It just got too convoluted. It just took a just took a just took a totally different turn. I thought this totally different turn. I thought this totally different turn. I thought this was the end of the game, but it doesn't was the end of the game, but it doesn't was the end of the game, but it doesn't seem like it's the end." And that's when seem like it's the end." And that's when seem like it's the end." And that's when I told him, I was like, I told him, I was like, I told him, I was like, "Yeah, they're doing the story in three "Yeah, they're doing the story in three "Yeah, they're doing the story in three parts. It's not the end of Final Fantasy parts. It's not the end of Final Fantasy parts. It's not the end of Final Fantasy VII." And then, like that dwindled his VII." And then, like that dwindled his VII." And then, like that dwindled his interest. And similarly, like I showed interest. And similarly, like I showed interest. And similarly, like I showed one of my friends like the Titan boss one of my friends like the Titan boss one of my friends like the Titan boss fight like on YouTube for Final Fantasy fight like on YouTube for Final Fantasy fight like on YouTube for Final Fantasy XVI. And he was like mind-blown. He's XVI. And he was like mind-blown. He's XVI. And he was like mind-blown. He's like, "Oh my god, you can do all this like, "Oh my god, you can do all this like, "Oh my god, you can do all this stuff. Like it's so cool." And I was stuff. Like it's so cool." And I was stuff. Like it's so cool." And I was like, "Yeah, this is Final Fantasy XVI, like, "Yeah, this is Final Fantasy XVI, like, "Yeah, this is Final Fantasy XVI, dude. You should get this on PC when it dude. You should get this on PC when it dude. You should get this on PC when it comes out." And he was like, "XVI?
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comes out." And he was like, "XVI? comes out." And he was like, "XVI? What about the other 15 games?" And like What about the other 15 games?" And like What about the other 15 games?" And like I remember, like I got XVI for my I remember, like I got XVI for my I remember, like I got XVI for my birthday. One of my friends got it for birthday. One of my friends got it for birthday. One of my friends got it for me. me. me. And I was playing it, and some of my And I was playing it, and some of my And I was playing it, and some of my other friends was like, "So, XVI, right? other friends was like, "So, XVI, right? other friends was like, "So, XVI, right? So, do all these games connect?" And I'm So, do all these games connect?" And I'm So, do all these games connect?" And I'm like, "Oh, no, they don't connect. You like, "Oh, no, they don't connect. You like, "Oh, no, they don't connect. You can jump in wherever you want." And I can jump in wherever you want." And I can jump in wherever you want." And I was expecting that to be kind of like was expecting that to be kind of like was expecting that to be kind of like more enticing for him, like more more enticing for him, like more more enticing for him, like more approachable. "Oh, you can jump into any approachable. "Oh, you can jump into any approachable. "Oh, you can jump into any Final Fantasy game." But that made him Final Fantasy game." But that made him Final Fantasy game." But that made him more confused. He was like, "Then why more confused. He was like, "Then why more confused. He was like, "Then why are they Final Fantasy? Why are they are they Final Fantasy? Why are they are they Final Fantasy? Why are they even called a Final Fantasy games? Like, even called a Final Fantasy games? Like, even called a Final Fantasy games? Like, what is the connecting tissue that like what is the connecting tissue that like what is the connecting tissue that like kind of makes them Final Fantasy?" kind of makes them Final Fantasy?" kind of makes them Final Fantasy?" And that's when I got confused as well. And that's when I got confused as well. And that's when I got confused as well. I was like, "Oh, they have similar I was like, "Oh, they have similar I was like, "Oh, they have similar monsters. They have similar summon monsters. They have similar summon monsters. They have similar summon abilities. They have similar attacks and abilities. They have similar attacks and abilities. They have similar attacks and similar characters." And he was like, similar characters." And he was like, similar characters." And he was like, "That's it? That's all they have that "That's it? That's all they have that "That's it? That's all they have that are the same?" are the same?" are the same?" And that's when it hit me. I was like, And that's when it hit me. I was like, And that's when it hit me. I was like, "I think what the series needs is "I think what the series needs is "I think what the series needs is consistency. consistency. consistency. Because imagine going from like Final Because imagine going from like Final Because imagine going from like Final Fantasy 10, Fantasy 10, Fantasy 10, which was purely turn-based, to Final which was purely turn-based, to Final which was purely turn-based, to Final Fantasy 12, which is like in sort of Fantasy 12, which is like in sort of Fantasy 12, which is like in sort of like a Xenoblade kind of MMO. I haven't like a Xenoblade kind of MMO. I haven't like a Xenoblade kind of MMO. I haven't played 12 yet, so correct me if I'm played 12 yet, so correct me if I'm played 12 yet, so correct me if I'm wrong, but and then 13 was like a mesh wrong, but and then 13 was like a mesh wrong, but and then 13 was like a mesh of like a whole bunch of other things.
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of like a whole bunch of other things. of like a whole bunch of other things. 14 was a failed MMO. Now it's like a 14 was a failed MMO. Now it's like a 14 was a failed MMO. Now it's like a very very successful MMO, which is doing very very successful MMO, which is doing very very successful MMO, which is doing very well, so that's great. And then very well, so that's great. And then very well, so that's great. And then going from that to 15, which is more a going from that to 15, which is more a going from that to 15, which is more a little bit more action. And then 16, little bit more action. And then 16, little bit more action. And then 16, which is like a which is like a which is like a very different style of action, but very different style of action, but very different style of action, but Devil May Cry style of action. Devil May Cry style of action. Devil May Cry style of action. But then having this Final Fantasy 7 But then having this Final Fantasy 7 But then having this Final Fantasy 7 Remake style, which is a blend of 13 and Remake style, which is a blend of 13 and Remake style, which is a blend of 13 and a little bit of like 15 and a little bit a little bit of like 15 and a little bit a little bit of like 15 and a little bit of seven all kind of mixed into one. of seven all kind of mixed into one. of seven all kind of mixed into one. Sure, there's some consistency. There's Sure, there's some consistency. There's Sure, there's some consistency. There's some similarities, but there's no like some similarities, but there's no like some similarities, but there's no like one defining thing that makes Final one defining thing that makes Final one defining thing that makes Final Fantasy a Final Fantasy. I remember when Fantasy a Final Fantasy. I remember when Fantasy a Final Fantasy. I remember when 16 came out, everyone was saying, "What 16 came out, everyone was saying, "What 16 came out, everyone was saying, "What makes a Final Fantasy a Final Fantasy is makes a Final Fantasy a Final Fantasy is makes a Final Fantasy a Final Fantasy is like an RPG experience that defines that like an RPG experience that defines that like an RPG experience that defines that generation, that is so like good, so generation, that is so like good, so generation, that is so like good, so big, so grand in scope that it just big, so grand in scope that it just big, so grand in scope that it just defines that generation." But with the defines that generation." But with the defines that generation." But with the way video games are going now, with how way video games are going now, with how way video games are going now, with how expensive it is to make games, how high expensive it is to make games, how high expensive it is to make games, how high development costs are, how like just development costs are, how like just development costs are, how like just long it takes to make something at that long it takes to make something at that long it takes to make something at that level.
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level. level. I don't know if Final Fantasy can be I don't know if Final Fantasy can be I don't know if Final Fantasy can be that anymore. that anymore. that anymore. And it's a very And it's a very And it's a very sad thing to think about, but also I sad thing to think about, but also I sad thing to think about, but also I just just just that that's just what I'm noticing. Like that that's just what I'm noticing. Like that that's just what I'm noticing. Like imagine waiting imagine waiting imagine waiting 8 to 10 years for the next Final Fantasy 8 to 10 years for the next Final Fantasy 8 to 10 years for the next Final Fantasy to top what Final Fantasy 16 and what to top what Final Fantasy 16 and what to top what Final Fantasy 16 and what Remake Part 3 is going to be. Is it even Remake Part 3 is going to be. Is it even Remake Part 3 is going to be. Is it even worth it? My thing is should they scale worth it? My thing is should they scale worth it? My thing is should they scale back and focus more on consistency to back and focus more on consistency to back and focus more on consistency to maintain the brand instead of making maintain the brand instead of making maintain the brand instead of making like this big huge new thing every like this big huge new thing every like this big huge new thing every single console generation. single console generation. single console generation. And that's what is reflective in these And that's what is reflective in these And that's what is reflective in these sales. Like you're seeing like the brand sales. Like you're seeing like the brand sales. Like you're seeing like the brand is dwindling, the sales are dwindling, is dwindling, the sales are dwindling, is dwindling, the sales are dwindling, the sales aren't meeting the mark. Of the sales aren't meeting the mark. Of the sales aren't meeting the mark. Of course, console exclusivity is part of course, console exclusivity is part of course, console exclusivity is part of the problem. the problem. the problem. Being stuck on PS5 is part of the Being stuck on PS5 is part of the Being stuck on PS5 is part of the problem. You're like eliminating the problem. You're like eliminating the problem. You're like eliminating the entire Nintendo Switch entire Nintendo Switch entire Nintendo Switch user base, you're eliminating the entire user base, you're eliminating the entire user base, you're eliminating the entire PC user base by not releasing games on PC user base by not releasing games on PC user base by not releasing games on PC day one. Like PC day one. Like PC day one. Like that that was so confusing to me. Like that that was so confusing to me. Like that that was so confusing to me. Like why are you not releasing like Rebirth why are you not releasing like Rebirth why are you not releasing like Rebirth and 16 on PC day one? Like I can wait and 16 on PC day one? Like I can wait and 16 on PC day one? Like I can wait for these games and just get them for these games and just get them for these games and just get them straight on PC, honestly. Like that straight on PC, honestly. Like that straight on PC, honestly. Like that that's another really confusing thing.
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that's another really confusing thing. that's another really confusing thing. Just maximize your reach a little bit. Just maximize your reach a little bit. Just maximize your reach a little bit. Like remember when I said like casting Like remember when I said like casting Like remember when I said like casting their net wide. Of course, cast your net their net wide. Of course, cast your net their net wide. Of course, cast your net wide with put prospective like fans and wide with put prospective like fans and wide with put prospective like fans and like potential newer fans, but also cast like potential newer fans, but also cast like potential newer fans, but also cast your net wide with people who are on your net wide with people who are on your net wide with people who are on different platforms so they can play on different platforms so they can play on different platforms so they can play on whatever platform they want to play on. whatever platform they want to play on. whatever platform they want to play on. And I think the launch of the next And I think the launch of the next And I think the launch of the next generation Nintendo console is going to generation Nintendo console is going to generation Nintendo console is going to really like make them realize, hey, we really like make them realize, hey, we really like make them realize, hey, we got to like hop on this. We got to hop got to like hop on this. We got to hop got to like hop on this. We got to hop on this stuff real quick. I I'm fine on this stuff real quick. I I'm fine on this stuff real quick. I I'm fine with 7 Remake being in three parts and I with 7 Remake being in three parts and I with 7 Remake being in three parts and I am forgiving of them of doing that am forgiving of them of doing that am forgiving of them of doing that because like I said, you have so many because like I said, you have so many because like I said, you have so many uh Final Fantasy VII titles. You have uh Final Fantasy VII titles. You have uh Final Fantasy VII titles. You have this giant compilation. So, it's a good this giant compilation. So, it's a good this giant compilation. So, it's a good idea for this remake project to kind of idea for this remake project to kind of idea for this remake project to kind of bring everything together and it seems bring everything together and it seems bring everything together and it seems like that's what they're doing. But, I like that's what they're doing. But, I like that's what they're doing. But, I saw like this quote from um saw like this quote from um saw like this quote from um Naoki Yoshida or Yoshi-P saying like, Naoki Yoshida or Yoshi-P saying like, Naoki Yoshida or Yoshi-P saying like, "Oh, if we do Final Fantasy IX Remake, "Oh, if we do Final Fantasy IX Remake, "Oh, if we do Final Fantasy IX Remake, we have to do it in three parts or we have to do it in three parts or we have to do it in three parts or multiple parts it's such a big game."
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multiple parts it's such a big game." multiple parts it's such a big game." And I'm like, "If you do that for nine, And I'm like, "If you do that for nine, And I'm like, "If you do that for nine, then I'm I'm done. I'm out." Because then I'm I'm done. I'm out." Because then I'm I'm done. I'm out." Because like, if you do it for things that don't like, if you do it for things that don't like, if you do it for things that don't need it, like you can argue that seven need it, like you can argue that seven need it, like you can argue that seven doesn't need it. But, I say seven like doesn't need it. But, I say seven like doesn't need it. But, I say seven like it sort of benefits from it because like it sort of benefits from it because like it sort of benefits from it because like you're getting a little more of like you're getting a little more of like you're getting a little more of like extra time with the characters from the extra time with the characters from the extra time with the characters from the compilation and extra lore from the compilation and extra lore from the compilation and extra lore from the compilation, but compilation, but compilation, but nine is just nine. Final Fantasy IX is nine is just nine. Final Fantasy IX is nine is just nine. Final Fantasy IX is Final Fantasy IX and that's it. And Final Fantasy IX and that's it. And Final Fantasy IX and that's it. And yeah, they're making like some animated yeah, they're making like some animated yeah, they're making like some animated TV show, but that's not even out yet. TV show, but that's not even out yet. TV show, but that's not even out yet. So, So, So, don't like forcefully make a remake in don't like forcefully make a remake in don't like forcefully make a remake in three parts when you don't need to. It's three parts when you don't need to. It's three parts when you don't need to. It's just going to alienate your fans and just going to alienate your fans and just going to alienate your fans and it's going to be weird and like I don't it's going to be weird and like I don't it's going to be weird and like I don't know. We're really far into this video know. We're really far into this video know. We're really far into this video already, but I want to talk about what I already, but I want to talk about what I already, but I want to talk about what I think about Xenogears right now. The think about Xenogears right now. The think about Xenogears right now. The whole like whole like whole like thing that the whole bit of news that thing that the whole bit of news that thing that the whole bit of news that prompted me to make this video in the prompted me to make this video in the prompted me to make this video in the first place is that Square Enix recently first place is that Square Enix recently first place is that Square Enix recently tweeted tweeted tweeted this thing about like them selling this thing about like them selling this thing about like them selling Xenogears watches.
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Xenogears watches. Xenogears watches. And I was like when I first saw that I And I was like when I first saw that I And I was like when I first saw that I was like, "What?" What is this? And like was like, "What?" What is this? And like was like, "What?" What is this? And like I I'm no stranger to Xenogears merch. I I'm no stranger to Xenogears merch. I I'm no stranger to Xenogears merch. Like I've only I'm a new Xenogears fan, Like I've only I'm a new Xenogears fan, Like I've only I'm a new Xenogears fan, but I've seen so many pieces of merch but I've seen so many pieces of merch but I've seen so many pieces of merch for all the gears and the characters for all the gears and the characters for all the gears and the characters like Bard and Weltall and Andvari and like Bard and Weltall and Andvari and like Bard and Weltall and Andvari and Brigadier and all these like different Brigadier and all these like different Brigadier and all these like different like things. Like there's so much like things. Like there's so much like things. Like there's so much Xenogears merch that Square Enix is Xenogears merch that Square Enix is Xenogears merch that Square Enix is putting out there. And now they're putting out there. And now they're putting out there. And now they're putting out watches. This is what putting out watches. This is what putting out watches. This is what frustrates me the most. Like frustrates me the most. Like frustrates me the most. Like you have this game. You have this IP. you have this game. You have this IP. you have this game. You have this IP. You have fans who are willing to go out You have fans who are willing to go out You have fans who are willing to go out of their way to tell you multiple times, of their way to tell you multiple times, of their way to tell you multiple times, YouTube comments, YouTube comments, YouTube comments, Twitter replies, Twitter replies, Twitter replies, dedicated YouTube videos telling you dedicated YouTube videos telling you dedicated YouTube videos telling you Square Enix that we want a remake, and Square Enix that we want a remake, and Square Enix that we want a remake, and you're just ignoring that and doing this you're just ignoring that and doing this you're just ignoring that and doing this instead. So like instead. So like instead. So like that makes me frustrated. And that that that makes me frustrated. And that that that makes me frustrated. And that that makes you question like what is what is makes you question like what is what is makes you question like what is what is the point? Like if if the point? Like if if the point? Like if if you don't want us to support you, like you don't want us to support you, like you don't want us to support you, like no one's buying these watches. Like I no one's buying these watches. Like I no one's buying these watches. Like I want I want to know exactly who these want I want to know exactly who these want I want to know exactly who these watches are for, and who's going to buy watches are for, and who's going to buy watches are for, and who's going to buy them, because no one in their right mind them, because no one in their right mind them, because no one in their right mind who is who is who is like a legitimate Xenogears fan like I I like a legitimate Xenogears fan like I I like a legitimate Xenogears fan like I I may be making assumptions. Like there's may be making assumptions. Like there's may be making assumptions. Like there's some crazy fanatics on Xenogears some crazy fanatics on Xenogears some crazy fanatics on Xenogears probably, but no sane Xenogears fan who probably, but no sane Xenogears fan who probably, but no sane Xenogears fan who is excited for a remake and wants a
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is excited for a remake and wants a is excited for a remake and wants a remake is going to support Square Enix remake is going to support Square Enix remake is going to support Square Enix by saying, "We want a remake, so we're by saying, "We want a remake, so we're by saying, "We want a remake, so we're going to buy these watches." Like no, going to buy these watches." Like no, going to buy these watches." Like no, they're overpriced. they're overpriced. they're overpriced. They're nothing relating to Xenogears They're nothing relating to Xenogears They're nothing relating to Xenogears like in any value like like in any value like like in any value like Why? I I I don't want anything like Why? I I I don't want anything like Why? I I I don't want anything like that. I want a remake. If if there's a that. I want a remake. If if there's a that. I want a remake. If if there's a remake, I'll probably buy it on all remake, I'll probably buy it on all remake, I'll probably buy it on all platforms because I'm just that excited platforms because I'm just that excited platforms because I'm just that excited for a potential Xenogears remake, but I for a potential Xenogears remake, but I for a potential Xenogears remake, but I I always talk about it as if like it I always talk about it as if like it I always talk about it as if like it doesn't exist and it's never going to doesn't exist and it's never going to doesn't exist and it's never going to happen. So that's my happen. So that's my happen. So that's my mindset going into it. Like it's mindset going into it. Like it's mindset going into it. Like it's probably not going to happen because probably not going to happen because probably not going to happen because they're acting this way. They're selling they're acting this way. They're selling they're acting this way. They're selling all this stuff all this stuff all this stuff instead of instead of instead of green-lighting a remake. And the only green-lighting a remake. And the only green-lighting a remake. And the only silver lining I see for a remake is the silver lining I see for a remake is the silver lining I see for a remake is the fact that they green-lit a successful fact that they green-lit a successful fact that they green-lit a successful and very nice, very visually beautiful and very nice, very visually beautiful and very nice, very visually beautiful Star Ocean 2 remake last year. And if Star Ocean 2 remake last year. And if Star Ocean 2 remake last year. And if they get that development studio, they get that development studio, they get that development studio, Gemdrops, to work with Mr. Takahashi and Gemdrops, to work with Mr. Takahashi and Gemdrops, to work with Mr. Takahashi and his wife, Kaori Tanaka, his wife, Kaori Tanaka, his wife, Kaori Tanaka, to make a Xenogears remake, fully to make a Xenogears remake, fully to make a Xenogears remake, fully developing out this two, consulting them developing out this two, consulting them developing out this two, consulting them very closely, very closely, very closely, then hell yeah, just do it, Square Enix.
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then hell yeah, just do it, Square Enix. then hell yeah, just do it, Square Enix. Don't release these unnecessary watches Don't release these unnecessary watches Don't release these unnecessary watches and unnecessary merch. Stop frustrating and unnecessary merch. Stop frustrating and unnecessary merch. Stop frustrating me me me in like so many ways like I talked about in like so many ways like I talked about in like so many ways like I talked about in this video. And on top of that, doing in this video. And on top of that, doing in this video. And on top of that, doing this, like just just come on. Like wake this, like just just come on. Like wake this, like just just come on. Like wake up. Wake up. And like not only all the up. Wake up. And like not only all the up. Wake up. And like not only all the things that I said in this video, things that I said in this video, things that I said in this video, there's like there's like there's like one other thing that I remembered just one other thing that I remembered just one other thing that I remembered just now was like, yeah, like put your games now was like, yeah, like put your games now was like, yeah, like put your games on PC day one. Final Fantasy 16 remake, on PC day one. Final Fantasy 16 remake, on PC day one. Final Fantasy 16 remake, rebirth, Final Fantasy 9, like put all rebirth, Final Fantasy 9, like put all rebirth, Final Fantasy 9, like put all that stuff on PC day one. that stuff on PC day one. that stuff on PC day one. As well as like Xbox, Switch, Switch 2, As well as like Xbox, Switch, Switch 2, As well as like Xbox, Switch, Switch 2, like put it all on everything day one. like put it all on everything day one. like put it all on everything day one. Like that may not be part of the problem Like that may not be part of the problem Like that may not be part of the problem of like the sales declining and all of like the sales declining and all of like the sales declining and all that. That might be one of the like that. That might be one of the like that. That might be one of the like factors going into it, but like just do factors going into it, but like just do factors going into it, but like just do it. Yeah, put it all on everything day it. Yeah, put it all on everything day it. Yeah, put it all on everything day one. But if you put your games on PC, at one. But if you put your games on PC, at one. But if you put your games on PC, at least optimize them properly. Like I I least optimize them properly. Like I I least optimize them properly. Like I I saw a lot of problems with Final Fantasy saw a lot of problems with Final Fantasy saw a lot of problems with Final Fantasy 16's PC port. I saw a lot of problems 16's PC port. I saw a lot of problems 16's PC port. I saw a lot of problems with how it was not even like optimized with how it was not even like optimized with how it was not even like optimized at all for Steam Deck. Like come on.
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at all for Steam Deck. Like come on. at all for Steam Deck. Like come on. Like look at Atlas how they stepped up. Like look at Atlas how they stepped up. Like look at Atlas how they stepped up. They saw the unoptimized state of They saw the unoptimized state of They saw the unoptimized state of Metaphor: Rebirth Fantazio and they went Metaphor: Rebirth Fantazio and they went Metaphor: Rebirth Fantazio and they went in and patched it and made it perfect. in and patched it and made it perfect. in and patched it and made it perfect. Like Like Like I was excited for that 16 PC port. Now I was excited for that 16 PC port. Now I was excited for that 16 PC port. Now I'll still get it, but I'm going to wait I'll still get it, but I'm going to wait I'll still get it, but I'm going to wait for them to hopefully patch it out on for them to hopefully patch it out on for them to hopefully patch it out on Steam Deck because like Steam Deck because like Steam Deck because like handheld stuff is it's it's important handheld stuff is it's it's important handheld stuff is it's it's important for me. It's how I play a lot of my for me. It's how I play a lot of my for me. It's how I play a lot of my video games. So, that's another video games. So, that's another video games. So, that's another grievance and frustration that I have. grievance and frustration that I have. grievance and frustration that I have. So, if you guys are still listening, So, if you guys are still listening, So, if you guys are still listening, please let me know in the comments please let me know in the comments please let me know in the comments below. I know this is going to be a very below. I know this is going to be a very below. I know this is going to be a very hot topic, very controversial video. I hot topic, very controversial video. I hot topic, very controversial video. I know I made a video similar to this last know I made a video similar to this last know I made a video similar to this last year, which I'm not very proud of. So, year, which I'm not very proud of. So, year, which I'm not very proud of. So, I'm kind of I'm kind of I'm kind of I'm like I'm just putting this out there I'm like I'm just putting this out there I'm like I'm just putting this out there because I'm just like rambling and I'm because I'm just like rambling and I'm because I'm just like rambling and I'm just talking about how I feel, but can just talking about how I feel, but can just talking about how I feel, but can see myself kind of looking back at this see myself kind of looking back at this see myself kind of looking back at this video like next year and not being so video like next year and not being so video like next year and not being so proud of it. But, we'll see. Maybe proud of it. But, we'll see. Maybe proud of it. But, we'll see. Maybe things might not be that way. Maybe things might not be that way. Maybe things might not be that way. Maybe Square Enix will cheer me up by Square Enix will cheer me up by Square Enix will cheer me up by releasing a Xenogears remake. So, let me releasing a Xenogears remake. So, let me releasing a Xenogears remake. So, let me know what know what know what you think of everything I said in the you think of everything I said in the you think of everything I said in the comments below. What do you guys think comments below. What do you guys think comments below. What do you guys think about Square Enix as a development about Square Enix as a development about Square Enix as a development studio? Because like studio? Because like studio? Because like I like a lot of their games, like I I like a lot of their games, like I I like a lot of their games, like I said. 16 remake, rebirth, Kingdom said. 16 remake, rebirth, Kingdom said. 16 remake, rebirth, Kingdom Hearts, Dragon Quest, like they're good Hearts, Dragon Quest, like they're good Hearts, Dragon Quest, like they're good games, but like I feel like a lot of the games, but like I feel like a lot of the games, but like I feel like a lot of the decisions, a lot of the business decisions, a lot of the business decisions, a lot of the business decisions they're making, a lot of the decisions they're making, a lot of the decisions they're making, a lot of the overall decisions for their IP and overall decisions for their IP and overall decisions for their IP and brand, I I feel like companies like brand, I I feel like companies like brand, I I feel like companies like Monolith Soft are like up there now.
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Monolith Soft are like up there now. Monolith Soft are like up there now. Like Atlus, sure, they make some silly Like Atlus, sure, they make some silly Like Atlus, sure, they make some silly business decisions as well, but they're business decisions as well, but they're business decisions as well, but they're like I feel like Atlus and Monolith Soft like I feel like Atlus and Monolith Soft like I feel like Atlus and Monolith Soft are like the top dogs for JRPGs for me are like the top dogs for JRPGs for me are like the top dogs for JRPGs for me right now. And then, of course, like I'm right now. And then, of course, like I'm right now. And then, of course, like I'm going to be dipping my toes into the going to be dipping my toes into the going to be dipping my toes into the Falcom games like this coming year. So, Falcom games like this coming year. So, Falcom games like this coming year. So, I've heard some very good things about I've heard some very good things about I've heard some very good things about them as well. So, we'll see what I think them as well. So, we'll see what I think them as well. So, we'll see what I think about them. I I'm not like making this about them. I I'm not like making this about them. I I'm not like making this video to hate on any games or any Square video to hate on any games or any Square video to hate on any games or any Square Enix like devs or the company as a Enix like devs or the company as a Enix like devs or the company as a whole, but there's some frustrations whole, but there's some frustrations whole, but there's some frustrations that I've been experiencing and I just that I've been experiencing and I just that I've been experiencing and I just wanted to like event and talk about them wanted to like event and talk about them wanted to like event and talk about them with you guys. So, let me know what you with you guys. So, let me know what you with you guys. So, let me know what you thought about all this in the comments thought about all this in the comments thought about all this in the comments below and don't forget to give this below and don't forget to give this below and don't forget to give this video a like if you enjoyed it and video a like if you enjoyed it and video a like if you enjoyed it and subscribe for more Nintendo and RPG subscribe for more Nintendo and RPG subscribe for more Nintendo and RPG content like this. This is Niche Quick content like this. This is Niche Quick content like this. This is Niche Quick signing off. Have a great day. Go play signing off. Have a great day. Go play signing off. Have a great day. Go play some great games today like some great games today like some great games today like Square Enix game or better yet, play Square Enix game or better yet, play Square Enix game or better yet, play Square soft game like play a Xenogears, Square soft game like play a Xenogears, Square soft game like play a Xenogears, Final Fantasy 9, Chrono Cross, something Final Fantasy 9, Chrono Cross, something Final Fantasy 9, Chrono Cross, something like that. Like that Square soft charm like that. Like that Square soft charm like that. Like that Square soft charm is never going to go away. I'll see you is never going to go away. I'll see you is never going to go away. I'll see you guys in the next one. Later.
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guys in the next one. Later. guys in the next one. Later. Hey you guys, this is Niche quick. Thank Hey you guys, this is Niche quick. Thank Hey you guys, this is Niche quick. Thank you so much for watching that video. And you so much for watching that video. And you so much for watching that video. And if you enjoyed it, check out these two if you enjoyed it, check out these two if you enjoyed it, check out these two videos on the left and maybe subscribe videos on the left and maybe subscribe videos on the left and maybe subscribe if you haven't on your way out. And big if you haven't on your way out. And big if you haven't on your way out. And big shout out to all my channel members shout out to all my channel members shout out to all my channel members whose names you can see on the screen whose names you can see on the screen whose names you can see on the screen right now. I'll see you guys in the next right now. I'll see you guys in the next right now. I'll see you guys in the next video. Later.
Summary
The main theme is a critique of Square Enix's recent decisions in the video game industry, contrasted with nostalgia for classic Squaresoft titles like Final Fantasy VII and IX. The speaker references various Final Fantasy games, Kingdom Hearts, and Dragon Quest. The takeaway is a call for Square Enix to return to the quality and storytelling that defined their earlier JRPG successes.